public override void OnInspectorGUI() { GUILayout.Space(6f); NGUIEditorTools.SetLabelWidth(120f); TweenClipOffset tw = target as TweenClipOffset; GUI.changed = false; Vector2 from = EditorGUILayout.Vector2Field("From", tw.from); Vector2 to = EditorGUILayout.Vector2Field("To", tw.to); if (GUI.changed) { NGUIEditorTools.RegisterUndo("Tween Change", tw); tw.from = from; tw.to = to; if (preview) { tw.Sample(tw.tweenFactor, false); } NGUITools.SetDirty(tw); } DrawCommonProperties(); }
/// <summary> /// Start the tweening operation. /// </summary> static public TweenClipOffset Begin(GameObject go, float duration, Vector2 clipOffset) { TweenClipOffset comp = UITweener.Begin <TweenClipOffset>(go, duration); comp.from = comp.value; comp.to = clipOffset; if (duration <= 0f) { comp.Sample(1f, true); comp.enabled = false; } return(comp); }