public bool touched(TutorialTarget target) { if (target.number == targetToTouch) { targetToTouch++; touchSound.Play(); if (target.number == bonusTargetNumber) { player.EarnExp(bonusExp); } else if (target.number == (bonusTargetNumber - 1)) { gameController.TutorialObjectiveComplete(20); } return(true); } else { return(false); } }
private void ActivateLightAfterTutorial(TutorialTarget t) { inTutorial = false; }