public void ShowSkip(TutorialExector executer) { _canSkipExecuter = executer; SkipButton.SetActive(true); }
public void HideSkip() { _canSkipExecuter = null; SkipButton.SetActive(false); }
/// <summary> /// 标记结束 /// </summary> /// <param name="executor"></param> public void SignEnd(TutorialExector executor) { // GamePlay.Instance().GuideCompleted = executor.GuideID; // NetworkManager.Instance.SetGuideStatus(SetGuideStatusResponse, null, GamePlay.Instance().GuideProgressing, GamePlay.Instance().GuideCompleted); }