// Start is called before the first frame update public void Start() { my_pauseStat_script = my_pauseStat.GetComponent <PauseMenu>(); my_tuto1_script = my_tuto1.GetComponent <Tutorial1>(); if (FindObjectOfType <Player2>().JugadorEnScena == true) { Play("AudioFondo"); } }
public static void WriteXML() { Tutorial1 objWrite = new Tutorial1(); objWrite.pagecount = 10; objWrite.author = "Ramesh"; XmlSerializer writer = new XmlSerializer(typeof(Tutorial1)); string pathtosave = "D:\\tempxml.xml"; FileStream file = File.Create(pathtosave); writer.Serialize(file, objWrite); file.Close(); Console.ReadLine(); }