Пример #1
0
    /// <summary> Aims one specific turretgroup at a given position </summary>
    /// <param name="group"> The turretgroup to aim </param>
    /// <param name="tgtpos"> The target position in world space </param>
    public void AimOneTurretGroup(TurretGroup group, Vector3 tgtpos)
    {
        if (group.Count > 0)
        {
            group.ShootSafe();

            group.follow_target = false;
            group.direction     = false;
            Vector3 tgt_dir = tgtpos;
            group.target_pos = tgt_dir;
        }
    }
Пример #2
0
 /// <summary> Fires off one turretgroup </summary>
 /// <param name="group"> The concerned group </param>
 /// <param name="safe"> If the group shoul check, if it is aimed right </param>
 public void ShootOneTurretGroup(TurretGroup group, bool safe = true)
 {
     group.ShootSafe();
 }