Пример #1
0
    public void Destroy1()
    {
        node1A.DestroyTurret();
        node1B.DestroyTurret();
        node1C.DestroyTurret();
        node1D.DestroyTurret();
        node1E.DestroyTurret();
        node1F.DestroyTurret();
        node1G.DestroyTurret();
        node1H.DestroyTurret();
        node1I.DestroyTurret();
        node1J.DestroyTurret();
        node1K.DestroyTurret();
        node1L.DestroyTurret();

        node1A.enabled = false;
        node1B.enabled = false;
        node1C.enabled = false;
        node1D.enabled = false;
        node1E.enabled = false;
        node1F.enabled = false;
        node1G.enabled = false;
        node1H.enabled = false;
        node1I.enabled = false;
        node1J.enabled = false;
        node1K.enabled = false;
        node1L.enabled = false;
    }
Пример #2
0
    public void Destroy2()
    {
        node2A.DestroyTurret();
        node2B.DestroyTurret();
        node2C.DestroyTurret();
        node2D.DestroyTurret();
        node2E.DestroyTurret();
        node2F.DestroyTurret();
        node2G.DestroyTurret();
        node2H.DestroyTurret();
        node2I.DestroyTurret();
        node2J.DestroyTurret();
        node2K.DestroyTurret();
        node2L.DestroyTurret();

        node2A.enabled = false;
        node2B.enabled = false;
        node2C.enabled = false;
        node2D.enabled = false;
        node2E.enabled = false;
        node2F.enabled = false;
        node2G.enabled = false;
        node2H.enabled = false;
        node2I.enabled = false;
        node2J.enabled = false;
        node2K.enabled = false;
        node2L.enabled = false;
    }
Пример #3
0
    public void Destroy3()
    {
        node3A.DestroyTurret();
        node3B.DestroyTurret();
        node3C.DestroyTurret();
        node3D.DestroyTurret();
        node3E.DestroyTurret();
        node3F.DestroyTurret();
        node3G.DestroyTurret();
        node3H.DestroyTurret();
        node3I.DestroyTurret();
        node3J.DestroyTurret();
        node3K.DestroyTurret();
        node3L.DestroyTurret();

        node3A.enabled = false;
        node3B.enabled = false;
        node3C.enabled = false;
        node3D.enabled = false;
        node3E.enabled = false;
        node3F.enabled = false;
        node3G.enabled = false;
        node3H.enabled = false;
        node3I.enabled = false;
        node3J.enabled = false;
        node3K.enabled = false;
        node3L.enabled = false;
    }