void Start()
 {
     spriteAlternator = GetComponent <SpriteAlternator>();
     movement         = GetComponent <MiniLeenKiatMovement>();
     bodyCollider     = GetComponent <BoxCollider2D>();
     turnBox          = GetComponentInChildren <Turnbox>();
 }
 void Start()
 {
     hitBoxes       = GetComponentsInChildren <Hitbox>();
     hurtBoxes      = GetComponentsInChildren <Hurtbox>();
     turnBox        = GetComponentInChildren <Turnbox>();
     spriteRenderer = GetComponent <SpriteRenderer>();
     movement       = GetComponent <BlueScreenComputerMovement>();
     Invoke(Message.STARTED_MOVEMENT, null);
 }