void GetUserInterfaceReferences() { TileInfoText = GameObject.Find("/Canvas/Tile Info Panel/Tile Info Text").GetComponent <Text>(); UnitInfoText = GameObject.Find("Canvas/Unit Info Panel/Unit Info Text").GetComponent <Text>(); TurnTextScript = GameObject.Find("Canvas/Turn Text").GetComponent <TurnTextScript>(); }
private void Start() { foregroundTilemap = ObjectReferences.Instance.ForegroundTilemap; backgroundTilemap = ObjectReferences.Instance.BackgroundTilemap; TurnTextScript = ObjectReferences.Instance.TurnTextScript; DialogueHandler = ObjectReferences.Instance.DialogueHandlerScript; MapDetails.InitialiseTiles(foregroundTilemap); }