// Start is called before the first frame update void Start() { script = player.GetComponent <FirstPersonController>(); script2 = lights.GetComponent <TurnOnLights>(); }
#pragma warning disable CS1998 // Async method lacks 'await' operators and will run synchronously //this method is called out by Azure Function. //1. Shelly Door/Gate sensor activates Azure Function //2. Shelly Garage Spotlight activates Azure Function (this doesnt work !??) private async Task <MethodResponse> SetLights(MethodRequest methodRequest, object userContext) #pragma warning restore CS1998 // Async method lacks 'await' operators and will run synchronously { try { JsonElement jsonElement = JsonDocument.Parse(methodRequest.DataAsJson).RootElement; jsonElement.TryGetProperty("LightName", out JsonElement lightName); jsonElement.TryGetProperty("TurnOnLights", out JsonElement TurnOnLights); if (lightName.GetString() == "garage") { TelemetryDataClass.isGarageLightsOn = await Shelly.SetShellySwitch(TurnOnLights.GetBoolean(), Shelly.GarageLight, nameof(Shelly.GarageLight)); } if (lightName.GetString() == "outside") { TelemetryDataClass.isOutsideLightsOn = await Shelly.SetShellySwitch(TurnOnLights.GetBoolean(), Shelly.OutsideLight, nameof(Shelly.OutsideLight)); SomeoneAtHome.LightsManuallyOnOff = true; //force lights on/off for 30 minutes } } catch (Exception e) { Console.WriteLine("Garage Light: " + e.ToString()); } var response = Encoding.ASCII.GetBytes("Ok"); return(new MethodResponse(response, 200)); }