public CastTargetKindList GetSelectedList(TroopCastTargetKind kind) { CastTargetKindList list = new CastTargetKindList(); foreach (CastTargetKind kind2 in base.GameObjects) { if (kind2.ID ==(int) kind) { list.Add(kind2); } } return list; }
public CastTargetKindList GetSelectedList(TroopCastTargetKind kind) { CastTargetKindList list = new CastTargetKindList(); foreach (CastTargetKind kind2 in base.GameObjects) { if (kind2.ID == (int)kind) { list.Add(kind2); } } return(list); }