private void StartGame()
        {
            sndButtonClick.Play();

            if (OnlineClient != null && OnlineClient.IsConnected)
            {
                OnlineClient.StartGame();
            }
            else
            {
                FightingZone NewMap;

                if (Room.MapPath == "Random")
                {
                    DirectoryInfo MapDirectory = new DirectoryInfo(Content.RootDirectory + "/Maps/Triple Thunder/Battle/");

                    FileInfo[] ArrayMapFile = MapDirectory.GetFiles("*.ttm");
                    Random     Random       = new Random();
                    string     FileName     = ArrayMapFile[Random.Next(ArrayMapFile.Length)].Name;
                    FileName = FileName.Remove(FileName.Length - 4);
                    NewMap   = new FightingZone("Battle/" + FileName, Room.UseTeams, Room.ListRoomPlayer);
                }
                else
                {
                    NewMap = new FightingZone(Room.MapPath, Room.UseTeams, Room.ListRoomPlayer);
                }

                NewMap.Rules = new BattleGameRules(Room, NewMap);
                PushScreen(NewMap);
            }
        }
        private void StartGame()
        {
            sndButtonClick.Play();

            if (OnlineClient != null && OnlineClient.IsConnected)
            {
                OnlineClient.StartGame();
            }
            else
            {
                RemoveAllScreens();

                FightingZone NewMap = new FightingZone(Room.MapPath, true, Room.ListRoomPlayer);
                NewMap.Rules = new MissionGameRules(Room, NewMap);
                PushScreen(NewMap);
            }
        }