public void AddTrinket(Trinket trinket)
 {
     if (TrinketAddAction != null)
     {
         TrinketAddAction(trinket);
     }
     else
     {
         Trinkets.Add(trinket);
     }
 }
Пример #2
0
    public void RestockTrinkets()
    {
        Trinkets.Clear();
        var trinketList = DarkestDungeonManager.Data.Items["trinket"].Values.Cast <Trinket>().ToList();

        for (int i = 0; i < TrinketSlots; i++)
        {
            var rarity     = RandomSolver.ChooseByRandom(RarityTable).RarityId;
            var rarityList = trinketList.FindAll(item => item.RarityId == rarity);
            Trinkets.Add(rarityList[UnityEngine.Random.Range(0, rarityList.Count)]);
        }
        Trinkets.Sort((x, y) => y.PurchasePrice.CompareTo(x.PurchasePrice));
    }