void Start() { anim = robot.GetComponent <Animator>(); animPj = player.GetComponent <Animator>(); follow = camara.GetComponent <FollowTarget>(); scriptPlayer = player.GetComponent <Player>(); triggerParte1 = parteCorazon1.GetComponent <TriggerRobot>(); triggerParte2 = parteCorazon2.GetComponent <TriggerRobot>(); triggerParte3 = parteCorazon3.GetComponent <TriggerRobot>(); }
// Start is called before the first frame update void Start() { scriptPlayer = player.GetComponent <Player>(); animPj = player.GetComponent <Animator>(); triggerParte1 = parteCorazon1.GetComponent <TriggerRobot>(); triggerParte2 = parteCorazon2.GetComponent <TriggerRobot>(); triggerParte3 = parteCorazon3.GetComponent <TriggerRobot>(); BC2DPuerta = puerta.GetComponent <BoxCollider2D>(); }