Пример #1
0
    void Start()
    {
        anim         = robot.GetComponent <Animator>();
        animPj       = player.GetComponent <Animator>();
        follow       = camara.GetComponent <FollowTarget>();
        scriptPlayer = player.GetComponent <Player>();

        triggerParte1 = parteCorazon1.GetComponent <TriggerRobot>();
        triggerParte2 = parteCorazon2.GetComponent <TriggerRobot>();
        triggerParte3 = parteCorazon3.GetComponent <TriggerRobot>();
    }
Пример #2
0
    // Start is called before the first frame update
    void Start()
    {
        scriptPlayer = player.GetComponent <Player>();
        animPj       = player.GetComponent <Animator>();

        triggerParte1 = parteCorazon1.GetComponent <TriggerRobot>();
        triggerParte2 = parteCorazon2.GetComponent <TriggerRobot>();
        triggerParte3 = parteCorazon3.GetComponent <TriggerRobot>();

        BC2DPuerta = puerta.GetComponent <BoxCollider2D>();
    }