Пример #1
0
 private static void OnTriggered(MySyncTimerBlock syncObject, ref TriggerMsg msg, MyNetworkClient sender)
 {
     MyTimerBlock.Trigger(syncObject.m_timer);
     if (Sync.IsServer)
     {
         Sync.Layer.SendMessageToAll(ref msg);
     }
 }
Пример #2
0
            public void Trigger()
            {
                Debug.Assert(!Sync.IsServer);

                TriggerMsg msg = new TriggerMsg();

                msg.EntityId = m_timer.EntityId;

                Sync.Layer.SendMessageToServer(ref msg);
            }
Пример #3
0
 private static void OnTriggered(MySyncTimerBlock syncObject, ref TriggerMsg msg, MyNetworkClient sender)
 {
     MyTimerBlock.Trigger(syncObject.m_timer);
     if (Sync.IsServer)
         Sync.Layer.SendMessageToAll(ref msg);
 }
Пример #4
0
            public void Trigger()
            {
                Debug.Assert(!Sync.IsServer);

                TriggerMsg msg = new TriggerMsg();
                msg.EntityId = m_timer.EntityId;

                Sync.Layer.SendMessageToServer(ref msg);
            }