private object delegate_CreateAddPuppet(TriggerExecutor e, TriggerFuncData func, TriggerArg arg) { return(_m.func_CreateAddPuppet((SceneTriggerExecutor)e, arg, e.getInt(func.args[0], arg), e.getInt(func.args[1], arg), (PosData)e.getObj(func.args[2], arg), (Unit)e.getObj(func.args[3], arg), e.getInt(func.args[4], arg))); }
private void delegate_SetGuideMainStep(TriggerExecutor e, TriggerFuncData func, TriggerArg arg) { _m.func_SetGuideMainStep((GuideTriggerExecutor)e, arg, e.getInt(func.args[0], arg)); }
private void delegate_HideUI(TriggerExecutor e, TriggerFuncData func, TriggerArg arg) { _m.func_HideUI((GuideTriggerExecutor)e, arg, e.getInt(func.args[0], arg)); }
private void delegate_ForLoop(TriggerExecutor e, TriggerFuncData func, TriggerArg arg) { _m.func_ForLoop(e, arg, e.getInt(func.args[0], arg), e.getObj(func.args[1], arg)); }
private string delegate_GetEventStringArgs(TriggerExecutor e, TriggerFuncData func, TriggerArg arg) { return(_m.func_GetEventStringArgs(e, arg, e.getInt(func.args[0], arg))); }
private bool delegate_GreaterThanInt(TriggerExecutor e, TriggerFuncData func, TriggerArg arg) { return(_m.func_GreaterThanInt(e, arg, e.getInt(func.args[0], arg), e.getInt(func.args[1], arg))); }
private void delegate_WaitUtil(TriggerExecutor e, TriggerFuncData func, TriggerArg arg) { _m.func_WaitUtil(e, arg, (bool)e.getObj(func.args[0], arg), e.getInt(func.args[1], arg)); }
private string delegate_ConvertInt2Str(TriggerExecutor e, TriggerFuncData func, TriggerArg arg) { return(_m.func_ConvertInt2Str(e, arg, e.getInt(func.args[0], arg))); }
private void delegate_ListRemove(TriggerExecutor e, TriggerFuncData func, TriggerArg arg) { _m.func_ListRemove(e, arg, (SList <object>)e.getObj(func.args[0], arg), e.getInt(func.args[1], arg)); }
private int delegate_GetTriggerGMCommandIntArg(TriggerExecutor e, TriggerFuncData func, TriggerArg arg) { return(_m.func_GetTriggerGMCommandIntArg(e, arg, e.getInt(func.args[0], arg))); }
private float delegate_ConvertInt2Float(TriggerExecutor e, TriggerFuncData func, TriggerArg arg) { return(_m.func_ConvertInt2Float(e, arg, e.getInt(func.args[0], arg))); }
private int delegate_RandomRange(TriggerExecutor e, TriggerFuncData func, TriggerArg arg) { return(_m.func_RandomRange(e, arg, e.getInt(func.args[0], arg), e.getInt(func.args[1], arg))); }
private int delegate_Sub1Int(TriggerExecutor e, TriggerFuncData func, TriggerArg arg) { return(_m.func_Sub1Int(e, arg, e.getInt(func.args[0], arg))); }
private bool delegate_LessThanOrEqualInt(TriggerExecutor e, TriggerFuncData func, TriggerArg arg) { return(_m.func_LessThanOrEqualInt(e, arg, e.getInt(func.args[0], arg), e.getInt(func.args[1], arg))); }
private object delegate_GetScenePlacePos(TriggerExecutor e, TriggerFuncData func, TriggerArg arg) { return(_m.func_GetScenePlacePos((SceneTriggerExecutor)e, arg, e.getInt(func.args[0], arg))); }
private void delegate_Wait(TriggerExecutor e, TriggerFuncData func, TriggerArg arg) { _m.func_Wait(e, arg, e.getInt(func.args[0], arg)); }
private void delegate_UnitAddHpPercent(TriggerExecutor e, TriggerFuncData func, TriggerArg arg) { _m.func_UnitAddHpPercent((SceneTriggerExecutor)e, arg, (Unit)e.getObj(func.args[0], arg), e.getInt(func.args[1], arg)); }
private bool delegate_CompareLong(TriggerExecutor e, TriggerFuncData func, TriggerArg arg) { return(_m.func_CompareLong(e, arg, e.getLong(func.args[0], arg), e.getLong(func.args[1], arg), e.getInt(func.args[2], arg))); }