public PlayerController()
 {
     trickAnalyzer = new TrickAnalyzer();
     if (!ServiceManager.Singleton.RequestService <IInputSystem>(out inputSystem))
     {
         Debug.Log("------- PlayerController COULD NOT GET InputSystem -------");
     }
 }
Пример #2
0
    void Start()
    {
        InputController.Instance.SetPlayerControllable(0, this);

        _analyzer = new TrickAnalyzer();
    }