public void clickOnTribes() { if (mapIsShown) { tribesMan.SetActive(false); mapIsShown = false; } else { if (handler.getPlayers().Count >= index) { index = handler.getPlayers().Count - 1; } if (handler.getPlayers().Count > index) { if (handler.getPlayers() [index] != null) { TribesManStats temp = handler.getPlayers() [index]; speedText.text = "" + temp.speed; cookText.text = "" + temp.cookingAbility; resourceText.text = "" + temp.medicinAbility; fightText.text = "" + temp.fightingAbility; name.text = "" + temp.name; role.text = "Role: " + temp.role; indexText.text = (index + 1) + "/" + handler.getPlayers().Count; } } tribesMan.SetActive(true); mapIsShown = true; } }
public void backPerson() { index--; if (index < 0) { index = handler.getPlayers().Count - 1; } if (index >= 0) { TribesManStats temp = handler.getPlayers() [index]; speedText.text = "" + temp.speed; cookText.text = "" + temp.cookingAbility; resourceText.text = "" + temp.medicinAbility; fightText.text = "" + temp.fightingAbility; name.text = "" + temp.name; role.text = "Role: " + temp.role; indexText.text = (index + 1) + "/" + handler.getPlayers().Count; } }