Пример #1
0
        private void Reset()
        {
            if (BattleRegion == null)
            {
                return;
            }

            IEnumerable <BaseCreature> list = BattleRegion.GetEnumeratedMobiles().OfType <BaseCreature>();

            foreach (BaseCreature bc in list.Where(b => b.Alive && !b.Controlled && !b.Summoned && b.GetMaster() == null))
            {
                bc.Kill();
            }

            foreach (KeyValuePair <int, List <BaseCreature> > kvp in MyrmidexTeam)
            {
                ColUtility.Free(kvp.Value);
            }

            foreach (KeyValuePair <int, List <BaseCreature> > kvp in TribeTeam)
            {
                ColUtility.Free(kvp.Value);
            }

            MyrmidexTeam.Clear();
            TribeTeam.Clear();
        }
Пример #2
0
        public void CheckWaves()
        {
            ColUtility.For <int, List <BaseCreature> >(MyrmidexTeam, (i, key, value) =>
            {
                if (value.Where(bc => bc != null && !bc.Deleted && bc.Alive).Count() == 0)
                {
                    ColUtility.Free(MyrmidexTeam[key]);
                    MyrmidexTeam.Remove(key);

                    RegionMessage(i == 0 ? 1156604 : 1156605);     // The Eodonians have secured new ground, the front line has moved up!

                    //if (HasPlayers())
                    //    Timer.DelayCall<Allegiance>(TimeSpan.FromSeconds(3), SpawnWave, Allegiance.Myrmidex);
                }
            });

            ColUtility.For <int, List <BaseCreature> >(TribeTeam, (i, key, value) =>
            {
                if (value.Where(bc => bc != null && !bc.Deleted && bc.Alive).Count() == 0)
                {
                    ColUtility.Free(TribeTeam[key]);
                    TribeTeam.Remove(key);

                    RegionMessage(i == 0 ? 1156602 : 1156603); // The Myrmidex have secured new ground, the front line has moved up!

                    //if (HasPlayers())
                    //    Timer.DelayCall<Allegiance>(TimeSpan.FromSeconds(3), SpawnWave, Allegiance.Tribes);
                }
            });
        }
Пример #3
0
        public void CheckWaves()
        {
            List <int> list = MyrmidexTeam.Keys.ToList();

            for (int i = 0; i < list.Count; i++)
            {
                int wave = list[i];
                List <BaseCreature> bcList = MyrmidexTeam[wave];

                if (bcList == null)
                {
                    continue;
                }

                if (bcList.All(bc => bc == null || bc.Deleted || !bc.Alive))
                {
                    ColUtility.Free(bcList);

                    if (MyrmidexTeam.ContainsKey(wave))
                    {
                        MyrmidexTeam.Remove(wave);
                    }

                    RegionMessage(i == 0 ? 1156604 : 1156605); // The Eodonians have secured new ground, the front line has moved up!
                }
            }

            list.Clear();
            list = TribeTeam.Keys.ToList();

            for (int i = 0; i < list.Count; i++)
            {
                int wave = list[i];
                List <BaseCreature> bcList = TribeTeam[wave];

                if (bcList == null)
                {
                    continue;
                }

                if (bcList.All(bc => bc == null || bc.Deleted || !bc.Alive))
                {
                    ColUtility.Free(bcList);

                    if (TribeTeam.ContainsKey(wave))
                    {
                        TribeTeam.Remove(wave);
                    }

                    RegionMessage(i == 0 ? 1156602 : 1156603); // The Myrmidex have secured new ground, the front line has moved up!
                }
            }

            ColUtility.Free(list);
        }
Пример #4
0
        public void CheckWaves()
        {
            ColUtility.For <int, List <BaseCreature> >(MyrmidexTeam, (i, key, value) =>
            {
                if (value.Where(bc => bc != null && !bc.Deleted && bc.Alive).Count() == 0)
                {
                    ColUtility.Free(MyrmidexTeam[key]);
                    MyrmidexTeam.Remove(key);

                    RegionMessage(i == 0 ? 1156604 : 1156605); // The Eodonians have secured new ground, the front line has moved up!
                }
            });

            ColUtility.For <int, List <BaseCreature> >(TribeTeam, (i, key, value) =>
            {
                if (value.Where(bc => bc != null && !bc.Deleted && bc.Alive).Count() == 0)
                {
                    ColUtility.Free(TribeTeam[key]);
                    TribeTeam.Remove(key);

                    RegionMessage(i == 0 ? 1156602 : 1156603); // The Myrmidex have secured new ground, the front line has moved up!
                }
            });
        }