// Use this for initialization void Start() { trialConductor = GetComponent <TrialConductor>(); #if UNITY_EDITOR writer = new StreamWriter(FolderPath + @"\Log" + System.DateTime.Now.ToString("MM.dd.HH.mm") + ".txt"); #endif }
// Use this for initialization void Start() { #if UNITY_EDITOR StreamReader reader = new StreamReader(ConfigFile); String text = reader.ReadToEnd(); trialConfigs = JsonUtility.FromJson <TrialConfigs>(text); reader.Close(); if (shuffleTrials) { ShuffleArray <TrialConfig>(trialConfigs.configs); } #endif current = new TrialConfig(); current.name = "DebugTrial"; current.targetDistance = 0.2f; current.targetSize = 0.05f; current.zDistance = 2; current.feedbackConditions = new string[] { "Glow", "Cursor" }; current.selectionCondition = new string[] { "Dwell", "0.500" }; origCursorScale = cursor.transform.Find("CursorVisual").localScale; origZDistance = isoWheel.transform.position.z; fbCondManager = GetComponent <FeedbackConditionManager>(); selCondManager = GetComponent <SelectionConditionManager>(); trialConductor = GetComponent <TrialConductor>(); }
private new void Start() { base.Start(); rend = gameObject.GetComponent <Renderer>(); trialConductor = GameObject.Find("TrialManager").GetComponent <TrialConductor>(); logger = GameObject.Find("TrialManager").GetComponent <TrialLogger>(); oldMaterial = rend.material; }
void Start() { loader = FindObjectOfType <TrialLoader>(); conductor = FindObjectOfType <TrialConductor>(); toggler = FindObjectOfType <ToggleElement>(); logger = FindObjectOfType <TrialLogger>(); targetCandM = FindObjectOfType <TargetChooserAndMarker>(); suggester = FindObjectOfType <TargetSuggester>(); menuManager = FindObjectOfType <MenuManager>(); }
private void Start() { tc = GameObject.Find("TrialManager").GetComponent <TrialConductor>(); }