Пример #1
0
    // Use this for initialization
    void Start()
    {
        trialConductor = GetComponent <TrialConductor>();
#if UNITY_EDITOR
        writer = new StreamWriter(FolderPath + @"\Log" + System.DateTime.Now.ToString("MM.dd.HH.mm") + ".txt");
#endif
    }
Пример #2
0
    // Use this for initialization
    void Start()
    {
#if UNITY_EDITOR
        StreamReader reader = new StreamReader(ConfigFile);
        String       text   = reader.ReadToEnd();
        trialConfigs = JsonUtility.FromJson <TrialConfigs>(text);
        reader.Close();

        if (shuffleTrials)
        {
            ShuffleArray <TrialConfig>(trialConfigs.configs);
        }
#endif

        current                    = new TrialConfig();
        current.name               = "DebugTrial";
        current.targetDistance     = 0.2f;
        current.targetSize         = 0.05f;
        current.zDistance          = 2;
        current.feedbackConditions = new string[] { "Glow", "Cursor" };
        current.selectionCondition = new string[] { "Dwell", "0.500" };

        origCursorScale = cursor.transform.Find("CursorVisual").localScale;
        origZDistance   = isoWheel.transform.position.z;

        fbCondManager  = GetComponent <FeedbackConditionManager>();
        selCondManager = GetComponent <SelectionConditionManager>();
        trialConductor = GetComponent <TrialConductor>();
    }
Пример #3
0
 private new void Start()
 {
     base.Start();
     rend           = gameObject.GetComponent <Renderer>();
     trialConductor = GameObject.Find("TrialManager").GetComponent <TrialConductor>();
     logger         = GameObject.Find("TrialManager").GetComponent <TrialLogger>();
     oldMaterial    = rend.material;
 }
Пример #4
0
 void Start()
 {
     loader      = FindObjectOfType <TrialLoader>();
     conductor   = FindObjectOfType <TrialConductor>();
     toggler     = FindObjectOfType <ToggleElement>();
     logger      = FindObjectOfType <TrialLogger>();
     targetCandM = FindObjectOfType <TargetChooserAndMarker>();
     suggester   = FindObjectOfType <TargetSuggester>();
     menuManager = FindObjectOfType <MenuManager>();
 }
Пример #5
0
 private void Start()
 {
     tc = GameObject.Find("TrialManager").GetComponent <TrialConductor>();
 }