public override TreeBaseNode WalkGraphToCreateTree(BehaviourTree.BehaviourTree tree, Context currentContext)
        {
            var node = new TreeSelectorNode(tree, currentContext);

            WalkCompositeNodeChildren(node, tree);
            return(node);
        }
 protected override void OnCreation()
 {
     selectorNode = new TreeSelectorNode(null, null);
     thisTreeNode = selectorNode;
 }