private void Start() { agent = GetComponent <Agent>(); launcher = GetComponent <TreeLauncher>(); grid = FindObjectOfType <Grid> (); allTrees = GameObject.FindGameObjectsWithTag("Tree").ToList(); }
private void Start() { anim = GetComponent <Animator>(); treeLauncher = GetComponent <TreeLauncher>(); grid = FindObjectOfType <Grid>(); allTrees = GameObject.FindGameObjectsWithTag("Tree").ToList(); SetUpRange(); }