Пример #1
0
        public void OnStatusChange()
        {
            switch (EventType)
            {
            case EventType.TreasuresOfDoom:
                TreasuresOfDoomGeneration.CheckEnabled();
                break;

            case EventType.TreasuresOfKhaldun:
                TreasuresOfKhaldunGeneration.CheckEnabled();
                break;

            case EventType.SorcerersDungeon:
                SorcerersDungeonGenerate.CheckEnabled();
                break;

            case EventType.KrampusEncounter:
                KrampusEncounter.CheckEnabled();
                break;

            case EventType.RisingTide:
                RisingTideGeneration.CheckEnabled();
                break;
            }
        }
Пример #2
0
        public void OnStatusChange()
        {
            switch (EventType)
            {
            case EventType.TreasuresOfDoom:
                TreasuresOfDoomGeneration.CheckEnabled();
                break;

            case EventType.TreasuresOfKhaldun:
                TreasuresOfKhaldunGeneration.CheckEnabled();
                break;

            case EventType.SorcerersDungeon:
                SorcerersDungeonGenerate.CheckEnabled();
                break;
            }
        }