Пример #1
0
        //Example1
        public void CoperativeGame()
        {
            TravelWorld world = CommonWorld();

            Human human = CommonHuman();

            var agent = new CoopertiveAgent(1, 3, human, 2, 10);

            agent.costs = CommonCosts();

            world.AddPlayer(human);
            world.AddPlayer(agent);

            //pickupwater
            agent.GetNextAction(world)(world);
            Assert.AreEqual(1, agent.CurrentLocation);
            Assert.IsTrue(!world.HaveWater(1));

            human.noOpertion(world);
            //drive to 3
            agent.GetNextAction(world)(world);
            Assert.AreEqual(3, agent.CurrentLocation);
            Assert.IsTrue(world.isClear(1, 3));

            human.drive(world, 3);

            Assert.AreEqual(3, agent.CurrentLocation);
            Assert.AreEqual(3, agent.TotalCost);
            Assert.AreEqual(1.05, human.TotalCost);
        }
Пример #2
0
        //Example 2
        public void RivalsGame()
        {
            TravelWorld world = CommonWorld();

            Human human = CommonHuman();

            var agent = new CompetetiveAgent(1, 3, human, 2, 10);

            agent.costs = CommonCosts();

            world.AddPlayer(human);
            world.AddPlayer(agent);

            //set fire to 2
            agent.GetNextAction(world)(world);
            Assert.AreEqual(2, agent.CurrentLocation);
            Assert.IsTrue(!world.isClear(2, 1));

            human.pickupWater(world);

            //set fire to 3
            agent.GetNextAction(world)(world);
            Assert.AreEqual(3, agent.CurrentLocation);
            Assert.IsTrue(!world.isClear(2, 3));

            human.drive(world, 3);

            Assert.AreEqual(3, agent.TotalCost - human.TotalCost);
        }
Пример #3
0
        public void basicGame2()
        {
            TravelWorld world = new TravelWorld();

            world.AddPlaces(2, 3, 4);
            world.AddWay(3, 2, 1);
            world.AddWay(3, 4, 1);
            world.AddWay(2, 4, 10);

            Human human = new Human(2);

            human.costs.Pickup = 2;
            human.costs.Fire   = 6;

            agent = new CompetetiveAgent(2, 4, human, 3, 10);
            agent.costs.Pickup = 2;
            agent.costs.Fire   = 6;

            world.AddPlayer(human);
            world.AddPlayer(agent);

            agent.GetNextAction(world)(world);
            Assert.AreEqual(3, agent.CurrentLocation);

            agent.GetNextAction(world)(world);
            Assert.AreEqual(4, agent.CurrentLocation);
        }
Пример #4
0
        public void NaturalGame()
        {
            TravelWorld world = new TravelWorld();

            world.AddPlaces(2, 3, 4);
            world.AddWay(3, 2, 2);
            world.AddWay(3, 4, 2);
            world.AddWay(2, 4, 10);
            world.SetFire(2, 4);


            Human human = new Human(2);

            human.costs.Fire   = 1;
            human.costs.Pickup = 5;
            human.Goal         = 4;

            BasicCuttof cuttOf = new BasicCuttof();

            agent              = new NeutralAgent(2, 4, human, 3, 10);
            agent.costs.Fire   = 10;
            agent.costs.Pickup = 5;

            world.AddPlayer(human);
            world.AddPlayer(agent);

            //eval.SetParams(agent, human, 10);
            cuttOf.SetParams(agent, 3);

            agent.GetNextAction(world)(world);
            Assert.AreEqual(3, agent.CurrentLocation);
            Assert.IsTrue(world.isClear(2, 3));

            agent.GetNextAction(world)(world);
            Assert.AreEqual(4, agent.CurrentLocation);
            Assert.IsTrue(world.isClear(4, 3));
        }