public override void SetCannons() { // Tests Purpose //base.SetCannons(); // Creating Cannons trapperCannon = new TrapperCannon() { FunnelRange = .3f }; leftBackDroneCannon = new DroneCannon() { Controllable = false, DroneLimit = 1, }; rightBackDroneCannon = new DroneCannon() { Controllable = false, DroneLimit = 1, }; // Defining Cannons var Cannons = new Cannon[] { trapperCannon, rightBackDroneCannon, leftBackDroneCannon, }; // this.Cannons = Cannons; RepositionCannons(Bounds); }
public override void SetCannons() { // Tests Purpose //base.SetCannons(); // Creating Cannons cannon = new TrapperCannon(); cannon.FunnelStart = .6f; // Defining Cannons var Cannons = new Cannon[] { cannon, }; // this.Cannons = Cannons; RepositionCannons(Bounds); }