Пример #1
0
    private void Awake()
    {
        //Si le component n'est pas null, il reste comme il était, sinon on recherche le component
        this.translateMoverComponent = translateMoverComponent ?? GetComponent <TranslateMover>();

        if (translateMoverComponent == null)
        {
            SayToLog("TranslateMover component not found!");
        }
    }
Пример #2
0
        public void Start()
        {
            gameController = Finder <GameController> .Find;
            translateMover = GetComponent <TranslateMover>();

            transform.Translate(Vector3.up * Random.Range(minY, maxY));

            renderer = GetComponentInChildren <Renderer>();
            StartCoroutine(DestroyPipe());
        }
Пример #3
0
 private void Awake()
 {
     translateMover = GetComponent <TranslateMover>();
     birdPhysics    = GetComponent <BirdPhysics>();
 }
 // Use this for initialization
 void Start()
 {
     translateMover = GetComponent <TranslateMover>();
 }
Пример #5
0
 private void Awake()
 {
     translateMover = GetComponent <TranslateMover>();
 }