void Start() { TransitionUI.FadeOut(3f); AudioDataManager.Init(); AudioSourcesManager.Init(); GameObject.Find("AudioSourcesManager").GetComponent <AudioSource>().volume = AudioDataManager.GetAudioDataByName("bgm1").volumn *AudioDataManager.BGMVolumn; }
void Update() { Camera.main.transform.position -= new Vector3(Time.deltaTime * 1f, 0, 0); if (Input.GetKeyDown(KeyCode.N)) { skill01.GetSkill(); } if (Input.GetKeyDown(KeyCode.B)) { skill01.UseSkill(); } if (Input.GetKeyDown(KeyCode.V)) { skill02.GetSkill(); } if (Input.GetKeyDown(KeyCode.K)) { zimuUI.Show("瓶装水"); } /*if (Input.GetKeyDown(KeyCode.O)) * { * getOrLostItem.GetShow("瓶装水",5f); * } * if (Input.GetKeyDown(KeyCode.P)) * { * getOrLostItem.LostShow("罐头"); * }*/ if (Input.GetKeyDown(KeyCode.U)) { bubbleHintUI.ShowAndHide("罐头"); } if (Input.GetKeyDown(KeyCode.L)) { GameObject.Find("BackpackUI/Canvas/Note").transform.GetComponent <NoteUI>().Show("罐头", 2f); } if (Input.GetKeyDown(KeyCode.M)) { Debug.Log("Input M"); Debug.Log(Time.timeScale); GameObject.Find("n格漫画UI").transform.GetComponent <CartoonUI>().Show(5); } if (Input.GetKeyDown(KeyCode.R)) { GameObject.Find("BackpackUI").GetComponent <BackpackUI>().AddItem("炸弹"); } if (Input.GetKeyDown(KeyCode.T)) { GameObject.Find("BackpackUI").GetComponent <BackpackUI>().RemoveItem("炸弹"); } if (Input.GetKeyUp(KeyCode.Q)) { Debug.Log("Input Q"); TransitionUI.FadeOut(); } }
private void Update() { if (is_inBounds && player != null) { if (player.GetComponent <PlayerActions>().GetInteraction()) { TransitionUI.FadeIn(3f, () => { GameObject.Find("Character-chair").transform.position = position_man.position; GameObject.Find("Character-dog-growup").transform.position = position_dog.position; if (is_up) { environment1.SetActive(false); environment2.SetActive(true); } else { environment1.SetActive(true); environment2.SetActive(false); } TransitionUI.FadeOut(3f); }); } } }