Пример #1
0
    public override void CloneData(TransitionTemplate _reference)
    {
        FollowPlayerToIdle controller = (_reference) as FollowPlayerToIdle;

        this.minDistance = controller.GetMinDistante();
    }
Пример #2
0
 public virtual void CloneData(TransitionTemplate _reference)
 {
 }
Пример #3
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    public override void CloneData(TransitionTemplate _reference)
    {
        AttackToFollowPlayer controller = (_reference) as AttackToFollowPlayer;

        this.minDistance = controller.GetMinDistante();
    }
Пример #4
0
    public override void CloneData(TransitionTemplate _reference)
    {
        IdleToMoveAround controller = (_reference) as IdleToMoveAround;

        this.TimeInIdle = controller.GetTimeInIdle();
    }