public void StoreNewTransformValues() { _newValues = new TransformValues() { Position = _transform.position, Rotation = _transform.rotation, Scale = _transform.localScale }; }
public void StoreNewTransformValues() { mNewValues = new TransformValues() { position = mTransform.position, rotation = mTransform.rotation, scale = mTransform.localScale }; }
public static TransformValues GetWorldTransformValues(this Transform src) { TransformValues values = new TransformValues(); values.Position = src.position; values.Rotation = src.rotation; values.LocalScale = src.localScale; return(values); }
public TransformCommand(TransformGizmo transformGizmo, Transform transform) { this._transformGizmo = transformGizmo; this._transform = transform; _oldValues = new TransformValues() { Position = transform.position, Rotation = transform.rotation, Scale = transform.localScale }; }
public TransformCommand(TransformGizmo transformGizmo, Transform transform) { this.mTransformGizmo = transformGizmo; this.mTransform = transform; mOldValues = new TransformValues() { position = transform.position, rotation = transform.rotation, scale = transform.localScale }; }
private void Start() { maxAllowedSizeChange = 1.3f; touchIsOverUI = false; hitGrid = false; paintManager = GameObject.FindWithTag("PaintManager").GetComponent <PaintManager>(); paintTarget = GameObject.FindWithTag("PaintTarget"); PaintingPlane = GameObject.FindWithTag("CamPaintingPlane"); localPlaneTransformValues = new TransformValues(); localPlaneTransformValues.TransferValues(PaintingPlane.transform); }
public static void SetFromWorldTransformValuesExceptScale(this Transform dst, TransformValues values) { dst.position = values.Position; dst.rotation = values.Rotation; // Ignoring scale }
public static void SetFromLocalTransformValues(this Transform dst, TransformValues values) { dst.localPosition = values.Position; dst.localRotation = values.Rotation; dst.localScale = values.LocalScale; }