Пример #1
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 public void SetTargetAndType(Transform transform, TransformTargetType targetType)
 {
     _transform  = transform;
     _targetType = targetType;
 }
Пример #2
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 /// <summary>
 /// Initializes a new instance of the <see cref="Prime31.ZestKit.TransformSpringTween"/> class.
 /// </summary>
 /// <param name="transform">Transform.</param>
 /// <param name="dampingRatio">lower values are less damped and higher values are more damped resulting in less springiness.
 /// should be between 0.01f, 1f to avoid unstable systems.</param>
 /// <param name="angularFrequency">An angular frequency of 2pi (radians per second) means the oscillation completes one
 /// full period over one second, i.e. 1Hz. should be less than 35 or so to remain stable</param>
 public TransformSpringTween(Transform transform, TransformTargetType taretType, Vector3 targetValue)
 {
     _transform  = transform;
     _targetType = taretType;
     setTargetValue(targetValue);
 }
 public void SetTargetAndType(Transform t, TransformTargetType type)
 {
     transform  = t;
     targetType = type;
 }
Пример #4
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		/// <summary>
		/// Initializes a new instance of the <see cref="Prime31.ZestKit.TransformSpringTween"/> class.
		/// </summary>
		/// <param name="transform">Transform.</param>
		/// <param name="dampingRatio">lower values are less damped and higher values are more damped resulting in less springiness.
		/// should be between 0.01f, 1f to avoid unstable systems.</param>
		/// <param name="angularFrequency">An angular frequency of 2pi (radians per second) means the oscillation completes one
		/// full period over one second, i.e. 1Hz. should be less than 35 or so to remain stable</param>
		public TransformSpringTween( Transform transform, TransformTargetType targetType, Vector2 targetValue )
		{
			_transform = transform;
			_targetType = targetType;
			setTargetValue( targetValue );
		}
Пример #5
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 /// <summary>
 /// Initializes a new instance of the TransformSpringTween class.
 /// </summary>
 public TransformSpringTween(Transform transform, TransformTargetType targetType, System.Numerics.Vector2 targetValue)
 {
     _transform  = transform;
     _targetType = targetType;
     SetTargetValue(targetValue);
 }