Пример #1
0
 /// <summary>
 /// Gets the position, rotation and scale of the transform relative to the parent.
 /// </summary>
 /// <param name="stream">The AnimationStream that holds the animated values.</param>
 /// <param name="position">The position of the transform relative to the parent.</param>
 /// <param name="rotation">The rotation of the transform relative to the parent.</param>
 /// <param name="scale">The scale of the transform relative to the parent.</param>
 public void GetLocalTRS(AnimationStream stream, out Vector3 position, out Quaternion rotation, out Vector3 scale)
 {
     if (m_InStream == 1)
     {
         m_StreamHandle.GetLocalTRS(stream, out position, out rotation, out scale);
     }
     else
     {
         m_SceneHandle.GetLocalTRS(stream, out position, out rotation, out scale);
     }
 }
Пример #2
0
 /// <summary>
 /// Gets the position, rotation and scale of the transform relative to the parent.
 /// </summary>
 /// <param name="stream">The AnimationStream that holds the animated values.</param>
 /// <param name="position">The position of the transform relative to the parent.</param>
 /// <param name="rotation">The rotation of the transform relative to the parent.</param>
 /// <param name="scale">The scale of the transform relative to the parent.</param>
 public void GetLocalTRS(AnimationStream stream, out Vector3 position, out Quaternion rotation, out Vector3 scale) =>
 m_Handle.GetLocalTRS(stream, out position, out rotation, out scale);