public void attach() { this.hakusai = GameObject.Find("hakusai2").gameObject.AddComponent <TransformModifier>(); this.nami0 = GameObject.Find("nami_00").gameObject.AddComponent <TransformModifier>(); this.nami1 = GameObject.Find("nami_01").gameObject.AddComponent <TransformModifier>(); this.hakusai.setWriteMask("xz"); }
public override void OnInspectorGUI() { TransformModifier transformModifier = (TransformModifier)target; if (DrawDefaultInspector()) { transformModifier.UpdateTransform(); } EditorGUILayout.Space(); transformModifier.CurrentValue = EditorGUILayout.IntSlider("Current Value", (int)transformModifier.CurrentValue, 0, 100); }
public void attach() { this.hakusai = GameObject.Find("hakusai2").gameObject.AddComponent<TransformModifier>(); this.nami0 = GameObject.Find("nami_00").gameObject.AddComponent<TransformModifier>(); this.nami1 = GameObject.Find("nami_01").gameObject.AddComponent<TransformModifier>(); this.hakusai.setWriteMask("xz"); }
private void Start() { tm = GetComponent <TransformModifier> (); }
void OnEnable() { _script = serializedObject.targetObject as TransformModifier; }