public void Play() { if (trajectoryObj == null && !string.IsNullOrEmpty(data) && from != null && to != null && go != null) { var cfgLoader = ConfigManager.Get <TrajectoryCfgLoader>(); cfgLoader.SetTempConfig(-1, new TrajectoryCfg() { ID = -1, Data = data }); trajectoryObj = TrajectoryManager.Play(-1, from.position, to.position); } }
// Use this for initialization void Start() { //photonView = GetComponent<PhotonView> (); calibrateRubberBand(); trajectoryMngr = GetComponentInChildren <TrajectoryManager> (); if (PhotonNetwork.inRoom && !photonView.isMine) { this.transform.parent.GetComponent <Renderer> ().enabled = false; GetComponentInParent <Renderer> ().enabled = false; } ballToSoohtHintRenderer = ballToShootHint.GetComponent <SpriteRenderer> (); ballToSoohtHintRenderer.color = Color.clear; }
void Start() { ConfigManager.CreateInstance(); TrajectoryManager.CreateInstance(); }
// Use this for initialization void Start() { //photonView = GetComponent<PhotonView> (); calibrateRubberBand (); trajectoryMngr = GetComponentInChildren<TrajectoryManager> (); if (PhotonNetwork.inRoom && ! photonView.isMine) { this.transform.parent.GetComponent<Renderer> ().enabled = false; GetComponentInParent<Renderer> ().enabled = false; } ballToSoohtHintRenderer = ballToShootHint.GetComponent<SpriteRenderer> (); ballToSoohtHintRenderer.color = Color.clear; }
public virtual void start() { trajectoryManager = _controller.GetCurrentDroneTrajectoryManager(); }