public void LookAtTrajectory(Trajectory2D trajectory)
 {
     if (trajectory.Count > 0)
     {
         var bb = trajectory.BuildBoundingBox();
         gMap.SetZoomToFitRect(new RectLatLng(bb.MaxY, bb.MinX, bb.Width, bb.Height));
     }
 }
 protected void LookAtTrajectory(Trajectory2D trajectory)
 {
     if (trajectory.Count > 0)
     {
         BoundingBox2D boundingBox = trajectory.BuildBoundingBox();
         LookAt(boundingBox.Center.X, boundingBox.Center.Y, 1.1 * boundingBox.Width, 1.1 * boundingBox.Height);
         focusedTrajectory = trajectory;
     }
     else
     {
         focusedTrajectory = null;
     }
 }