Пример #1
0
    public static void Open()
    {
        TraitEditorWindow window = GetWindow <TraitEditorWindow>("Trait Editor");

        window.my = (TraitDataBase)AssetDatabase.LoadAssetAtPath("Assets/DataBase/Data_Traits.asset", typeof(TraitDataBase));
        window.SetStyle();
    }
Пример #2
0
    public static void Open(TraitDataBase Content)
    {
        TraitEditorWindow window = GetWindow <TraitEditorWindow>("Trait Editor");

        window.my = Content;
        window.SetStyle();
    }
Пример #3
0
 public override void OnInspectorGUI()
 {
     //base.OnInspectorGUI();
     if (GUILayout.Button("Open Editor"))
     {
         TraitEditorWindow.Open((TraitDataBase)target);
     }
 }
Пример #4
0
 public static void Open()
 {
     ItemEditorWindow.Open();
     StateEditorWindow.Open();
     TraitEditorWindow.Open();
     RaceEditorWindow.Open();
     ClassEditorWindow.Open();
     ShopEditorWindow.Open();
 }