private async void SaveAfterTraining(object sender, EventArgs e) { if (sideEffectsAnswered && tiredAnswered) { var training = new Training(selectedTraining); training.PainsAfter = Convert.ToInt32(slider.Value); training.TakenPainkillerAfter = sideEffects; training.TypePainkillerAfter = TypePainkiller.Text; training.AmountPainkillerAfter = TypePainkiller.Text; training.ExhaustedAfter = tired; training.Comments = EntryComments.Text; training.Completed = true; var trainingHandler = new TrainingHandler(); await trainingHandler.UpdateTraining(training); await LoginInfo.SetLoginInfo(LoginInfo.LoggedInUser._id); await Navigation.PopAsync(); } else { MissingInfoLabel.IsVisible = true; } }
private void ShowNextTrainingMessage() { TrainingHandler handler = MonobehaviorHandler.GetMonobeharior().GetObject <TrainingHandler>("TrainingHandler"); handler.ShowNext(); }
private void Awake() { if (Instance == null) { Instance = this; } }
public void KillStickPassenger() { foreach (var passengerSm in _passengers) { if (passengerSm.IsStick()) { if (!TrainingHandler.IsTrainingFinished()) { if (passengerSm.IsStickModifiedForTraining()) { TrainingHandler handler = MonobehaviorHandler.GetMonobeharior().GetObject <TrainingHandler>("TrainingHandler"); handler.SetIsGnomeSurvived(false); handler.ShowNext(); } } else { RegisterDeath(passengerSm); } if (passengerSm != null) { MonoBehaviour.Destroy(passengerSm.gameObject); } return; } } }
protected override void OnMouseDown() { if (Time.timeScale == 0) { return; } if (!TrainingHandler.IsTrainingFinished()) { if (!MonobehaviorHandler.GetMonobeharior().GetObject <TrainingHandler>("TrainingHandler").IsPassengerClickAllowed()) { return; } } if ( MonobehaviorHandler.GetMonobeharior() .GetObject <BonusTimer>("bonusTimer") .IsAnyBonusActive()) { bool isDoubleClick = Character.TimeSincePreviousClickMade < MovableCharacterSM.MaxClickDuration; Vector2 targetPos = MonobehaviorHandler.GetMonobeharior() .GetObject <Floor>("Floor").GetCurrentMousePosition(); List <MovableCharacterSM> affectedCharacters = MonobehaviorHandler.GetMonobeharior() .GetObject <BonusTimer>("bonusTimer").HandleClick(targetPos, isDoubleClick); if (!affectedCharacters.Contains(Character)) { base.OnMouseDown(); } } else { base.OnMouseDown(); } }
void FixedUpdate() { _currentPeriod += Time.fixedDeltaTime; if (_currentPeriod > _destroyPeriod && TrainingHandler.IsTrainingFinished()) { Destroy(gameObject); } }
private async void Button_Pressed(object sender, EventArgs e) { if (selectedTrainingExercise != null) { var trainingExercise = new TrainingExercise( selectedTrainingExercise.ExerciseID, DateTime.ParseExact(EntryTime.Text, "mm:ss:ff", CultureInfo.InvariantCulture), int.Parse(EntryRepetitions1.Text), int.Parse(EntryRepetitions2.Text), int.Parse(EntryRepetitions3.Text), Double.Parse(EntryWeights1.Text), Double.Parse(EntryWeights2.Text), Double.Parse(EntryWeights3.Text) ); selectedTraining.TrainingExercises.Remove(selectedTrainingExercise); selectedTraining.TrainingExercises.Add(trainingExercise); var trainingHandler = new TrainingHandler(); await trainingHandler.UpdateTraining(selectedTraining); await LoginInfo.SetLoginInfo(LoginInfo.LoggedInUser._id); await Navigation.PopAsync(); await Navigation.PopAsync(); } else if (EntryRepetitions1.Text != null && EntryRepetitions2.Text != null && EntryRepetitions3.Text != null && EntryWeights1.Text != null && EntryWeights2.Text != null && EntryWeights3.Text != null) { var trainingExercise = new TrainingExercise( selectedExercise.ApiExerciseID, DateTime.ParseExact(EntryTime.Text, "mm:ss:ff", CultureInfo.InvariantCulture), int.Parse(EntryRepetitions1.Text), int.Parse(EntryRepetitions2.Text), int.Parse(EntryRepetitions3.Text), Double.Parse(EntryWeights1.Text), Double.Parse(EntryWeights2.Text), Double.Parse(EntryWeights3.Text) ); var trainingHandler = new TrainingHandler(); selectedTraining.TrainingExercises.Add(trainingExercise); await trainingHandler.UpdateTraining(selectedTraining); await LoginInfo.SetLoginInfo(LoginInfo.LoggedInUser._id); await Navigation.PopAsync(); await Navigation.PopAsync(); } else { MissingInfoLabel.IsVisible = true; } }
void Start() { _currentMoveDuration = 0; _currentStopDuration = 0; _isDoorsOpen = true; if (TrainingHandler.IsTrainingFinished()) { UpdateDoors(); } }
void OnMouseDown() { if (Time.timeScale == 0) { return; } if (!TrainingHandler.IsTrainingFinished()) { if (_currentPeriod < WaitTimeForTraining) { return; } } MonobehaviorHandler.GetMonobeharior() .GetObject <BonusTimer>("bonusTimer").ActivateDrop(this); }
private async void SaveBeforeTraining(object sender, EventArgs e) { if (sideEffectsAnswered && painkillersAnswered && physiotherapistAnswered) { TrainingHandler trainingHandler = new TrainingHandler(); if (selectedTraining == null) { Training training = new Training(); training.TrainingFysioToday = hasPhysiotherapist; training.PainsBefore = slider.Value; training.TakenPainkillerBefore = takenPainkillers; training.TypePainkillerBefore = EntryTypePainkiller.Text; training.AmountPainkillerBefore = EntryAmountPainkiller.Text; training.SideEffectsBefore = hasSideEffects; training.SideEffectsDescriptionBefore = EntrySideEffectsFurtherQuestions.Text; training.UserID = LoginInfo.LoggedInUser._id; training.SessionID = selectedSession._id; training.TrainingExercises = new List <TrainingExercise>(); training.Date = DateTime.Today; await trainingHandler.CreateTraining(training); } else if (LoginInfo.AllTrainings.FindAll(i => i.SessionID == selectedSession._id).Count <= 3) { Training training = new Training(selectedTraining); training.TrainingFysioToday = hasPhysiotherapist; training.PainsBefore = slider.Value; training.TakenPainkillerBefore = takenPainkillers; training.TypePainkillerBefore = EntryTypePainkiller.Text; training.AmountPainkillerBefore = EntryAmountPainkiller.Text; training.SideEffectsBefore = hasSideEffects; training.SideEffectsDescriptionBefore = EntrySideEffectsFurtherQuestions.Text; await trainingHandler.UpdateTraining(training); } await LoginInfo.SetLoginInfo(LoginInfo.LoggedInUser._id); await Navigation.PopAsync(); } else { MissingInfoLabel.IsVisible = true; } }
public virtual void AddDamageValue(float damage) { Hp -= damage; if (Hp > InitialLifes) { Hp = InitialLifes; } float lifesPercent = Hp / InitialLifes; float originalValue = _lifebar.bounds.min.x; _lifebar.transform.localScale = new Vector3(lifesPercent, 1, 1); float newValue = _lifebar.bounds.min.x; float difference = newValue - originalValue; _lifebar.transform.Translate(new Vector3(-difference, 0, 0)); if (lifesPercent > 0.5f) { _lifebar.color = Color.green; } if (lifesPercent < 0.5f && lifesPercent > 0.1f) { _lifebar.color = Color.yellow; } if (lifesPercent < 0.1f) { _lifebar.color = Color.red; } if (Hp <= 0) { Hp = 0; IsDead = true; GameController.GetInstance().RegisterDeath(this); if (!TrainingHandler.IsTrainingFinished()) { if (this is ConductorSM) { return; } } Destroy(this.gameObject); } }
public void ActivateDrop(UnknownDrop drop) { if (!_droppedBonuses.Contains(drop)) { return; } ActivateBonus(drop.Bonus); foreach (var droppedBonus in _droppedBonuses) { Destroy(droppedBonus.gameObject); } _droppedBonuses.Clear(); if (_isDropListenerActivated) { TrainingHandler handler = MonobehaviorHandler.GetMonobeharior().GetObject <TrainingHandler>("TrainingHandler"); handler.ShowNext(); _isDropListenerActivated = false; } }
private void handleActions(string pressedButton) { //Home Actions if (pressedButton == "Nap") { TimeHandler.handleCycleChange("nap"); } else if (pressedButton == "Sleep") { TimeHandler.handleDayChange("sleep"); } //Gym Actions if (pressedButton == "Strength Training") { TrainingHandler.handleTraining("strength"); } else if (pressedButton == "Agility Training") { TrainingHandler.handleTraining("agility"); } else if (pressedButton == "Fortitude Training") { TrainingHandler.handleTraining("fortitude"); } //University Actions if (pressedButton == "Will Training") { TrainingHandler.handleTraining("will"); } //Agency Actions if (pressedButton == "Find Job") { Debug.Log("Sorry hero, there isn't anything yet."); } }
public void DropBonus(IBonus bonus, Vector3 coords) { if (_droppedBonuses == null) { _droppedBonuses = new List <UnknownDrop>(); } coords.z = -5; GameObject instantiatedDrop = GameObject.Instantiate(_unknownDropPrefab, coords, Quaternion.identity) as GameObject; if (_isDropListenerActivated) { TrainingHandler handler = MonobehaviorHandler.GetMonobeharior().GetObject <TrainingHandler>("TrainingHandler"); handler.ShowNext(); _isDropListenerActivated = false; } if (instantiatedDrop != null) { UnknownDrop newDrop = instantiatedDrop.GetComponent <UnknownDrop>(); newDrop.InitWithBonus(bonus); _droppedBonuses.Add(newDrop); } }
public virtual void AddDamage(MovableCharacterSM attacker) { AttackedStartTime = Time.time; ActivateState((int)MovableCharacterStates.Attacked); if (attacker.AttackStrength < 0) { MonobehaviorHandler.GetMonobeharior().GetObject <AudioPlayer>("AudioPlayer").PlayAudioById("heal"); } if (attacker.AttackStrength < 0 && Hp >= InitialLifes) { Hp = InitialLifes; return; } if (attacker.AttackStrength > 0) { MonobehaviorHandler.GetMonobeharior().GetObject <AudioPlayer>("AudioPlayer").PlayAudioById("lowkick"); } float currentStrength = attacker.AttackStrength * Randomizer.GetNormalizedRandom(); AttackTarget = attacker; AddDamageValue(currentStrength); if (_isHalfImmortal) { if (Hp < InitialLifes / 2) { Hp = InitialLifes / 2; } } if (IsAttackListenerActivated) { TrainingHandler handler = MonobehaviorHandler.GetMonobeharior().GetObject <TrainingHandler>("TrainingHandler"); handler.SetAttackedPassenger(this); handler.ShowNext(); IsAttackListenerActivated = false; } }
public void DropBonus() { if (!TrainingHandler.IsTrainingFinished()) { if ( !MonobehaviorHandler.GetMonobeharior() .GetObject <TrainingHandler>("TrainingHandler") .IsBonusDropEnabled()) { return; } } if (MonobehaviorHandler.GetMonobeharior() .GetObject <BonusTimer>("bonusTimer") .IsAnyBonusActive()) { return; } if (!Randomizer.GetPercentageBasedBoolean((int)_passenger.BonusProbability)) { return; } GameController.BonusTypes bonusType = Randomizer.CalculateValue <GameController.BonusTypes>(_passenger.BonusProbabilities); IBonus drop = null; switch (bonusType) { case GameController.BonusTypes.Wheel: drop = new WheelBonus(); break; case GameController.BonusTypes.Ticket: drop = new TicketBonus(); break; case GameController.BonusTypes.Boot: drop = new BootBonus(); break; case GameController.BonusTypes.Magnet: drop = new MagnetBonus(); break; case GameController.BonusTypes.Smile: drop = new SmileBonus(); break; case GameController.BonusTypes.AntiHare: drop = new AntiHareBonus(); break; case GameController.BonusTypes.SandGlass: drop = new SandGlassBonus(); break; case GameController.BonusTypes.Vortex: drop = new VortexBonus(); break; case GameController.BonusTypes.Snow: drop = new SnowBonus(); break; case GameController.BonusTypes.Wrench: drop = new WrenchBonus(); break; case GameController.BonusTypes.Cogwheel: break; case GameController.BonusTypes.Heal: drop = new HealBonus(); break; default: return; } if (!TrainingHandler.IsTrainingFinished()) { TrainingHandler handler = MonobehaviorHandler.GetMonobeharior() .GetObject <TrainingHandler>("TrainingHandler"); if (handler.IsDropTypeLocked()) { drop = new AntiHareBonus(); } } if (drop != null) { MonobehaviorHandler.GetMonobeharior() .GetObject <BonusTimer>("bonusTimer").DropBonus(drop, _passenger.transform.position); } }
public void GameOver() { Time.timeScale = 0; if (_stateInfo.IsLevelFinished) { _reasonText.text = StringResources.GetLocalizedString("GameOverVictory"); _captionText.text = StringResources.GetLocalizedString("GameOverVictoryCaption"); _restartButton.onClick.RemoveAllListeners(); _exitButton.onClick.RemoveAllListeners(); _restartButton.onClick.AddListener(() => { Time.timeScale = 1; string nextStationId = MapManager.GetInstance().GetLastOpenedStationId(); if (!MapManager.GetInstance().IsNewWorldAnimationNeedToBePlayed()) { MapManager.GetInstance().SetCurrentStation(nextStationId); SceneManager.LoadScene("main"); } else { SceneManager.LoadScene("Map"); } }); _exitButton.onClick.AddListener(() => { Time.timeScale = 1; SceneManager.LoadScene("Map"); }); } else { if (_stateInfo.Hares > GameController.GetInstance().MaxHaresPercent) { if (TrainingHandler.IsTrainingFinished()) { _reasonText.text = StringResources.GetLocalizedString("GameOverHare"); } else { GameController.GetInstance().ResetHarePercent(); _trainingHandler.TrainingFailHare(); gameOverMenu.gameObject.SetActive(false); return; } } if (_stateInfo.RemainKilled < 0) { if (TrainingHandler.IsTrainingFinished()) { _reasonText.text = StringResources.GetLocalizedString("GameOverKilledPassengers"); } else { GameController.GetInstance().ResetDiedPassengersPercent(); _trainingHandler.TrainingFailPassengers(); gameOverMenu.gameObject.SetActive(false); return; } } if (_stateInfo.IsConductorDied) { if (TrainingHandler.IsTrainingFinished()) { _reasonText.text = StringResources.GetLocalizedString("GameOverDeath"); } else { _hero.Resurrect(); _trainingHandler.TrainingFailDeath(); gameOverMenu.gameObject.SetActive(false); return; } } } int leadingZeroCount = ZeroCount - _stateInfo.TicketCount.ToString().Length; string countText = string.Empty; for (int i = 0; i < leadingZeroCount; i++) { countText += "0"; } countText += _stateInfo.TicketCount; countText = countText.Insert(3, " "); _countText.text = countText; gameOverMenu.SetActive(true); _client.DecreaseTramLives((response) => { if (!response.HasField("error")) { if (response.HasField("tramLivesCount")) { float count = response.GetField("tramLivesCount").n; string message = String.Format(StringResources.GetLocalizedString("remainLivesCount"), count); _messages.AddMessage(message); } } }); if (_stateInfo.TicketCount > 0) { RecordsManager.GetInstance().AddRecord(_stateInfo.TicketCount); _client.SendRecord(_stateInfo.TicketCount, false, (result) => { if (!result.HasField("error")) { string message = string.Format(StringResources.GetLocalizedString("newTicketsRecord"), _stateInfo.TicketCount) + Environment.NewLine + StringResources.GetLocalizedString("reward"); MessageSender.SendRewardMessage(result, _messages, message); } }); } int flyingAwayCount = 0; foreach (KeyValuePair <string, int> pair in GameController.GetInstance().GetFlyingAwayDuringGame()) { flyingAwayCount += pair.Value; var pair1 = pair; _client.SendDangerRecord(pair.Value, pair.Key, false, (result) => { string message = string.Format(StringResources.GetLocalizedString("newDangerRecord"), StringResources.GetLocalizedString(pair1.Key + "Name"), pair1.Value) + Environment.NewLine + StringResources.GetLocalizedString("reward"); MessageSender.SendRewardMessage(result, _messages, message); }); } int stationNumber = GameController.GetInstance().GetCurrentStationNumber(); if (stationNumber > 0 && flyingAwayCount == 0) { _client.SendPacifistRecord(stationNumber, (result) => { if (!result.HasField("error")) { string message = string.Format(StringResources.GetLocalizedString("newPacifistRecord"), stationNumber); MessageSender.SendRewardMessage(result, _messages, message); } }); } int antistick = GameController.GetInstance().GetAntiStick(); if (antistick > 0) { _client.SendAntiStickRecord(antistick, (result) => { if (!result.HasField("error")) { string message = string.Format(StringResources.GetLocalizedString("newAntistickRecord"), antistick); MessageSender.SendRewardMessage(result, _messages, message); } }); } int bigStationsCount = GameController.GetInstance().GetBigStationsCount(); if (bigStationsCount > 0) { if (GameController.GetInstance().GetKilledPassengersCount() == 0) { _client.SendLivesaverRecord(bigStationsCount, (result) => { if (!result.HasField("error")) { string message = string.Format(StringResources.GetLocalizedString("newLivesaverRecord"), bigStationsCount); MessageSender.SendRewardMessage(result, _messages, message); } }); } if (bigStationsCount > 1) { _client.SendTruckerRecord(bigStationsCount, (result) => { if (!result.HasField("error")) { string message = string.Format(StringResources.GetLocalizedString("newTruckerRecord"), bigStationsCount); MessageSender.SendRewardMessage(result, _messages, message); } }); } } }