Пример #1
0
 /// <summary>
 /// Updates position. Cascades down the train.
 /// </summary>
 public void OnFixedUpdate()
 {
     if (trackVehicle != null)
     {
         trackVehicle.Move(_velocity * Time.fixedDeltaTime);
         Vector3 front = trackVehicle.axleFront.GetWorldPosition().Vector3();
         Vector3 rear  = trackVehicle.axleRear.GetWorldPosition().Vector3();
         transform.position = Vector3.Lerp(front, rear, 0.5f);
         transform.rotation = Quaternion.LookRotation(front - rear);
         //Update the next car in our train
         if (next != null)
         {
             next.OnFixedUpdate();
         }
     }
 }