public IActionResult Index() { // ----------------- Below for testing only ----------------- // Trail newTrail = new Trail(); // newTrail.Name = "Trail 4"; // newTrail.Description = "Description for trail 4"; // newTrail.Length = 1000; // newTrail.Elevation = 5000; // newTrail.Longitude = 45; // newTrail.Latitude = 45; // trailFactory.Add(newTrail); IEnumerable <Trail> allTrails = trailFactory.FindAll(); Console.WriteLine("--------------------------------------------------------------------------------------------"); Console.WriteLine($"There are {allTrails.Count()} trails in the database and the names are:"); // foreach(Trail trail in allTrails) // { // Console.WriteLine($"The name of the trail is: {trail.Name}"); // } ViewBag.AllTrails = allTrails; return(View()); }
public IActionResult Index() { IEnumerable <Trail> all = trailFactory.FindAll(); ViewBag.all = all; return(View()); }
public IActionResult Index() { ViewBag.Trails = trailFactory.FindAll(); System.Console.WriteLine(ViewBag.Trails[0].id); System.Console.WriteLine($"Length is {ViewBag.Trails.Count}"); return(View()); }
public IActionResult Index() { if (tr == null) { tr = new TrailFactory(); } IEnumerable <Trail> found = tr.FindAll(); ViewBag.TrailList = found; return(View()); }
public IActionResult Index() { ViewData["msg"] = "Lost in the Woods"; //We can call upon the methods of the userFactory directly now. //IEnumerable<Trail> AllTrails = _trailFactory.ShowAll(); //foreach(var i in AllTrails) //{ //System.Console.WriteLine(i.id); //} ViewBag.Trails = trailFactory.FindAll(); return(View()); }
public IActionResult Index() { //We can call upon the methods of the userFactory directly now. if (TempData["sort1"] != null) { ViewBag.trails = trailFactory.SortByLength(); } else if (TempData["sort2"] != null) { ViewBag.trails = trailFactory.SortByElevationChange(); } else { ViewBag.trails = trailFactory.FindAll(); } return(View()); }
public IActionResult Index() { ViewBag.Trails = trailFactory.FindAll(); System.Console.WriteLine(ViewBag.Trails); return(View()); }
public IActionResult Index() { ViewBag.Trails = trailFactory.FindAll(); return(View()); }
public IActionResult Index() { List <Trail> AllTrails = _TrailFactory.FindAll().ToList(); return(View(AllTrails)); }
public IActionResult Index() { ViewBag.Error = TempData["error"]; ViewBag.Trails = trailFactory.FindAll(); return(View()); }
public IActionResult Index() { IEnumerable <TrailInfo> trailInfo = trailFactory.FindAll(); return(View(trailInfo)); }
public IActionResult Index() { //We can call upon the methods of the userFactory directly now. ViewBag.all_trails = trailFactory.FindAll(); return(View()); }
public IActionResult Index() { var AllTrails = _trailFactory.FindAll(); return(View(AllTrails)); }
public IActionResult Index() { ViewBag.all = trailFactory.FindAll(); return(View("Index")); }
public IActionResult Index() { return(View(_TrailFactory.FindAll())); }