private void SendTrackEvent(TrackPlayingEvent tpe) { bool Lock = _LockEvent; MusicTrackEventArgs tre = null; if (PrivateTrackEvent != null) { tre = (tpe == TrackPlayingEvent.BeginPlay) ? new MusicTrackEventArgs(_TrackSource, tpe, MaxPosition) : new MusicTrackEventArgs(_TrackSource, tpe); PrivateTrackEvent(this,tre); } if (tre == null) { tre = (tpe == TrackPlayingEvent.BeginPlay) ? new MusicTrackEventArgs(_TrackSource, tpe, MaxPosition) : new MusicTrackEventArgs(_TrackSource, tpe); } if (!Lock) _TrackEvent.Fire(tre, true); }
public MusicTrackEventArgs(ITrack track, TrackPlayingEvent what) { Track = track; What = what; TotalDuration = null; }
public MusicTrackEventArgs(ITrack track, TrackPlayingEvent what,TimeSpan duration) { Track = track; What = what; TotalDuration = duration; }
internal static void ShouldRaiseTrackEvent(this MusicPlayer @this, ITrack tr, TrackPlayingEvent tpe) { @this.ShouldRaise("TrackEvent").WithSender(@this).WithArgs<MusicTrackEventArgs>(e => e.Track == tr && tpe == e.What); }