public TimelineAssetEditionMode() { headerState = new HeaderState { breadCrumb = TimelineModeGUIState.Enabled, options = TimelineModeGUIState.Enabled, sequenceSelector = TimelineModeGUIState.Enabled }; trackOptionsState = new TrackOptionsState { newButton = TimelineModeGUIState.Enabled, editAsAssetButton = TimelineModeGUIState.Enabled }; }
public TimelineReadOnlyMode() { headerState = new HeaderState() { breadCrumb = TimelineModeGUIState.Enabled, options = TimelineModeGUIState.Enabled, sequenceSelector = TimelineModeGUIState.Enabled, }; trackOptionsState = new TrackOptionsState() { newButton = TimelineModeGUIState.Disabled, editAsAssetButton = TimelineModeGUIState.Disabled, }; mode = TimelineModes.ReadOnly; }
public TimelineActiveMode() { headerState = new HeaderState { breadCrumb = TimelineModeGUIState.Enabled, options = TimelineModeGUIState.Enabled, sequenceSelector = TimelineModeGUIState.Enabled }; trackOptionsState = new TrackOptionsState { newButton = TimelineModeGUIState.Enabled, editAsAssetButton = TimelineModeGUIState.Hidden }; mode = TimelineModes.Active; }