public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_Town = (TownEnum)reader.ReadInt(); }
public TownNPC(TownEnum town) : base("") { CantWalk = true; m_Town = town; if (m_Town == TownEnum.Arandor || m_Town == TownEnum.Tihrindo) { Hue = Utility.RandomList(0x15a, 0x15e, 0x15d); } else { Hue = Utility.RandomSkinHue(); } }