private void Awake()
 {
     gm = GameManager.gameManager;
     gm.BackToTowerSelcet();
     instance         = this;
     dragingImage     = Resources.Load <GameObject>("Play/드래깅이미지");
     towerSocketImage = towerSockets[0].GetComponent <Image>().sprite;
     CreateTowerObjList();
 }
Пример #2
0
 private void Awake()
 {
     TSManager = TowerSelectingManager.instance;
     gm        = GameManager.gameManager;
 }
Пример #3
0
 private void Start()
 {
     gm = GameManager.gameManager;
     tm = TowerSelectingManager.instance;
 }