public bool LovAction(int type, int voiceID) { if (type == 0) { TouchLovInfo touchLovInfo = new TouchLovInfo(voiceID, false); return(this._mem_data.SumLov(ref touchLovInfo)); } if (type == 1) { TouchLovInfo touchLovInfo2 = new TouchLovInfo(voiceID, true); return(this._mem_data.SumLov(ref touchLovInfo2)); } return(false); }
public bool LovAction(int type, int voiceID) { switch (type) { case 0: { TouchLovInfo touchInfo2 = new TouchLovInfo(voiceID, backTouch: false); return(_mem_data.SumLov(ref touchInfo2)); } case 1: { TouchLovInfo touchInfo = new TouchLovInfo(voiceID, backTouch: true); return(_mem_data.SumLov(ref touchInfo)); } default: return(false); } }