void HandleOnClick(int touchIndex, TouchInputParameters inputParameters, TouchInput sender) { if (isEventMaster) { (activePointers[0] as TouchInputPointer).PointerInputTimeClick(touchIndex, inputParameters, sender, 0, false); } }
void HandleOnTouchBegan(int touchIndex, TouchInputParameters inputParameters, TouchInput sender) { if (isEventMaster) { (activePointers[0] as TouchInputPointer).PointerInputDown(touchIndex, inputParameters, sender, 0, false); } }