private void Awake() { _pizzaOrder = GetComponent <PizzaOrder>(); _toppingSwitcher = GameObject.Find("ToppingSwitcher").GetComponent <ToppingSwitcher>(); _manager = GameObject.Find("GameManager").GetComponent <GameManager>(); toppings = new List <GameObject>(); _particles = GetComponent <ParticleSystem>(); _scoreHandler = ToppingScoreHandler.instance; }
void Awake() { instance = this; }
private void Awake() { _toppingSwitcher = FindObjectOfType <ToppingSwitcher>(); }