Пример #1
0
        public override bool Run(FeatureContext context)
        {
            AdvFeatureTools advTool = new AdvFeatureTools();

            // Create the evolution spline
            Primitive2dTools tool2d = new Primitive2dTools();
            float            radius = 50;
            TopoShapeGroup   group  = new TopoShapeGroup();

            group.Add(tool2d.MakeArc(new Vector2(0, radius), radius, 0, 45));
            group.Add(tool2d.MakeLine(new Vector2(radius, radius), new Vector2(radius * 2, radius)));
            TopoShape spline = tool2d.ToBSplineCurve(group);

            // Create the profile section
            TopoShape profile = GlobalInstance.BrepTools.MakeCircle(new Vector3(100, 100, 0), 1, Vector3.UNIT_Z);

            // Create the path
            List <Vector3> pts = new List <Vector3>();

            pts.Add(new Vector3(100, 100, 0));
            pts.Add(new Vector3(100, 100, 100));
            pts.Add(new Vector3(100, 200, 400));
            TopoShape path = GlobalInstance.BrepTools.MakeSpline(pts);

            // Make sweep
            TopoShape sweepBody = advTool.MakeSweep(profile, path, spline, true);

            context.ShowGeometry(sweepBody);

            return(true);
        }
        public override bool Run(FeatureContext context)
        {
            float          y          = 10;
            TopoShape      line1      = GlobalInstance.BrepTools.MakeLine(new Vector3(0, 0, 0 + y), new Vector3(4, 0, 0 + y));
            TopoShape      line2      = GlobalInstance.BrepTools.MakeLine(new Vector3(4, 0, 0 + y), new Vector3(4, 0, 0.5f + y));
            TopoShape      line3      = GlobalInstance.BrepTools.MakeLine(new Vector3(4, 0, 0.5f + y), new Vector3(1, 0, 0.5f + y));
            TopoShape      line4      = GlobalInstance.BrepTools.MakeLine(new Vector3(1, 0, 0.5f + y), new Vector3(1, 0, 4 + y));
            TopoShape      line5      = GlobalInstance.BrepTools.MakeLine(new Vector3(1, 0, 4 + y), new Vector3(0.5f, 0, 4 + y));
            TopoShape      line6      = GlobalInstance.BrepTools.MakeLine(new Vector3(0.5f, 0, 4 + y), new Vector3(0.5f, 0, 0.5f + y));
            TopoShape      line7      = GlobalInstance.BrepTools.MakeLine(new Vector3(0.5f, 0, 0.5f + y), new Vector3(0, 0, 0.5f + y));
            TopoShape      line8      = GlobalInstance.BrepTools.MakeLine(new Vector3(0, 0, 0.5f + y), new Vector3(0, 0, 0 + y));
            TopoShapeGroup shapeGroup = new TopoShapeGroup();

            shapeGroup.Add(line2);
            shapeGroup.Add(line3);
            shapeGroup.Add(line4);
            shapeGroup.Add(line5);
            shapeGroup.Add(line6);
            shapeGroup.Add(line7);
            shapeGroup.Add(line8);
            shapeGroup.Add(line1);
            TopoShape profile = GlobalInstance.BrepTools.MakeWire(shapeGroup);

            TopoShape      line9     = GlobalInstance.BrepTools.MakeLine(new Vector3(0, 0, 0 + y), new Vector3(0, -20, 0 + y));
            TopoShapeGroup lineGroup = new TopoShapeGroup();

            lineGroup.Add(line9);
            TopoShape wire  = GlobalInstance.BrepTools.MakeWire(lineGroup);
            TopoShape sweep = GlobalInstance.BrepTools.Sweep(profile, wire, true);


            TopoShape      line10      = GlobalInstance.BrepTools.MakeLine(new Vector3(1, 0, 0.5f + y), new Vector3(1, 0, 3 + y));
            TopoShape      line11      = GlobalInstance.BrepTools.MakeLine(new Vector3(1, 0, 3 + y), new Vector3(2, 0, 3 + y));
            TopoShape      line12      = GlobalInstance.BrepTools.MakeLine(new Vector3(2, 0, 3 + y), new Vector3(2, 0, 0.5f + y));
            TopoShape      line13      = GlobalInstance.BrepTools.MakeLine(new Vector3(2, 0, 0.5f + y), new Vector3(1, 0, 0.5f + y));
            TopoShapeGroup shapeGroup1 = new TopoShapeGroup();

            shapeGroup1.Add(line10);
            shapeGroup1.Add(line11);
            shapeGroup1.Add(line12);
            shapeGroup1.Add(line13);
            TopoShape      profile1   = GlobalInstance.BrepTools.MakeWire(shapeGroup1);
            TopoShape      line14     = GlobalInstance.BrepTools.MakeLine(new Vector3(1, 0, 0.5f + y), new Vector3(1, -0.5f, 0.5f + y));
            TopoShapeGroup lineGroup1 = new TopoShapeGroup();

            lineGroup1.Add(line14);
            TopoShape wire1 = GlobalInstance.BrepTools.MakeWire(lineGroup1);

            TopoShape sweep1 = GlobalInstance.BrepTools.Sweep(profile1, wire1, true);

            TopoShape comp = GlobalInstance.BrepTools.BooleanAdd(sweep, sweep1);

            RepairTools rt = new RepairTools();

            comp = rt.RemoveExtraEdges(comp);

            context.ShowGeometry(comp);

            return(true);
        }
        public override bool Run(FeatureContext context)
        {
            // 1. Create Solid by extrude the section
            Vector3 start = new Vector3(100, 0, 0);
            Vector3 end   = new Vector3(0, 100, 0);

            TopoShapeGroup group = new TopoShapeGroup();

            group.Add(GlobalInstance.BrepTools.MakeArc(start, end, Vector3.ZERO, Vector3.UNIT_Z));
            group.Add(GlobalInstance.BrepTools.MakeLine(Vector3.ZERO, start));
            group.Add(GlobalInstance.BrepTools.MakeLine(Vector3.ZERO, end));

            TopoShape section = GlobalInstance.BrepTools.MakeWire(group);
            TopoShape face    = GlobalInstance.BrepTools.MakeFace(section);
            TopoShape solid   = GlobalInstance.BrepTools.Extrude(face, 50, Vector3.UNIT_Z);

            // 2. Fillet the specified edges with different radius.
            int[]   edges  = { 4, 6, 8 };
            float[] radius = { 5, 5, 10 };

            TopoShape chamfer = GlobalInstance.BrepTools.MakeFillet(solid, edges, radius);

            context.ShowGeometry(chamfer);
            return(true);
        }
Пример #4
0
        private void extrudeToolStripMenuItem_Click(object sender, EventArgs e)
        {
            int size = 20;
            // Create the outline edge
            TopoShape arc   = GlobalInstance.BrepTools.MakeArc3Pts(new Vector3(-size, 0, 0), new Vector3(size, 0, 0), new Vector3(0, size, 0));
            TopoShape line1 = GlobalInstance.BrepTools.MakeLine(new Vector3(-size, -size, 0), new Vector3(-size, 0, 0));
            TopoShape line2 = GlobalInstance.BrepTools.MakeLine(new Vector3(size, -size, 0), new Vector3(size, 0, 0));
            TopoShape line3 = GlobalInstance.BrepTools.MakeLine(new Vector3(-size, -size, 0), new Vector3(size, -size, 0));

            TopoShapeGroup shapeGroup = new TopoShapeGroup();

            shapeGroup.Add(line1);
            shapeGroup.Add(arc);
            shapeGroup.Add(line2);
            shapeGroup.Add(line3);

            TopoShape wire = GlobalInstance.BrepTools.MakeWire(shapeGroup);
            TopoShape face = GlobalInstance.BrepTools.MakeFace(wire);

            // Extrude
            TopoShape extrude = GlobalInstance.BrepTools.Extrude(face, 100, new Vector3(0, 0, 1));

            renderView.ShowGeometry(extrude, ++shapeId);

            // Check find....
            SceneNode findNode = renderView.SceneManager.FindNode(shapeId);

            renderView.SceneManager.SelectNode(findNode);
        }
        public override bool Run(FeatureContext context)
        {
            // Split box with two spheres.
            TopoShape box     = GlobalInstance.BrepTools.MakeBox(Vector3.ZERO, Vector3.UNIT_Z, new Vector3(150f, 150f, 150f));
            TopoShape sphere  = GlobalInstance.BrepTools.MakeSphere(Vector3.ZERO, 100f);
            TopoShape sphere2 = GlobalInstance.BrepTools.MakeSphere(Vector3.ZERO, 50f);

            TopoShapeGroup tools = new TopoShapeGroup();

            tools.Add(sphere);
            tools.Add(sphere2);
            TopoShape split = GlobalInstance.BrepTools.MakeSplit(box, tools);

            // Display the results with customized face styles.
            TopoExplor     expo   = new TopoExplor();
            TopoShapeGroup bodies = expo.ExplorSolids(split);


            Random random = new Random();

            for (int ii = 0; ii < bodies.Size(); ++ii)
            {
                SceneNode node = context.ShowGeometry(bodies.GetTopoShape(ii));
                FaceStyle fs   = new FaceStyle();
                fs.SetColor(new ColorValue((float)random.NextDouble(), (float)random.NextDouble(), (float)random.NextDouble(), 0.5f));
                fs.SetTransparent(true);
                node.SetFaceStyle(fs);
            }

            return(true);
        }
Пример #6
0
        private void projectionToolStripMenuItem_Click(object sender, EventArgs e)
        {
            // construct a wire;
            Vector3List points = new Vector3List();

            points.Add(new Vector3(0, 0, 0));
            points.Add(new Vector3(0, 100, 0));
            points.Add(new Vector3(100, 100, 0));
            TopoShape wire = GlobalInstance.BrepTools.MakePolygon(points);

            renderView.ShowGeometry(wire, ++shapeId);

            Vector3 dirPlane1 = new Vector3(0, 1, 1);

            dirPlane1.Normalize();
            TopoShape newWire1 = GlobalInstance.BrepTools.ProjectOnPlane(wire, new Vector3(0, 0, 100),
                                                                         dirPlane1, new Vector3(0, 0, 1));

            Vector3 dirPlane2 = new Vector3(0, 1, -1);

            dirPlane2.Normalize();
            TopoShape newWire2 = GlobalInstance.BrepTools.ProjectOnPlane(wire, new Vector3(0, 0, 500),
                                                                         dirPlane2, new Vector3(0, 0, 1));

            TopoShapeGroup tsg = new TopoShapeGroup();

            tsg.Add(newWire1);
            tsg.Add(newWire2);
            TopoShape loft = GlobalInstance.BrepTools.MakeLoft(tsg, false);

            renderView.ShowGeometry(loft, ++shapeId);

            renderView.RequestDraw();
        }
Пример #7
0
        private void OnRenderWindow_MouseClick(object sender, MouseEventArgs e)
        {
            if (!m_PickPoint)
            {
                return;
            }

            //PickHelper pickHelper = renderViewDraw.PickShape(e.X, e.Y);
            //if (pickHelper != null)
            //{
            //    // add a ball
            //    Platform.TopoShape shape = GlobalInstance.BrepTools.MakeSphere(pickHelper.GetPointOnShape(), 2);
            //    renderView.ShowGeometry(shape, 100);
            //}
            //// Try the grid
            Vector3 pt = renderViewDraw.HitPointOnGrid(e.X, e.Y);

            if (pt != null)
            {
                if (Vecs.Count() == 0)
                {
                    Vecs.Add(pt);
                    TopoShape shape = GlobalInstance.BrepTools.MakeSphere(pt, 1);
                    renderViewDraw.ShowGeometry(shape, 100);
                }
                else
                {
                    var c = from m in Vecs
                            where m.Distance(pt) <= 1
                            select m;

                    if (c.Count() == 0)
                    {
                        var pt0 = Vecs.Last();
                        Vecs.Add(pt);
                        TopoShape shape = GlobalInstance.BrepTools.MakeSphere(pt, 1);
                        TopoShape edge  = GlobalInstance.BrepTools.MakeLine(pt0, pt);
                        EdgeG.Add(edge);
                        renderViewDraw.ShowGeometry(shape, 100);
                        renderViewDraw.ShowGeometry(edge, 100);
                    }
                    else if (Vecs.First().Equals(c.Last()))
                    {
                        TopoShape edge = GlobalInstance.BrepTools.MakeLine(Vecs.Last(), Vecs.First());
                        EdgeG.Add(edge);
                        renderViewDraw.ShowGeometry(edge, 100);
                        m_PickPoint = !m_PickPoint;
                    }
                }
            }
        }
Пример #8
0
        private void queryMultiSelectionToolStripMenuItem_Click(object sender, EventArgs e)
        {
            TopoShapeGroup group = new TopoShapeGroup();

            MultiShapeQuery query = new MultiShapeQuery();

            m_RenderView.QuerySelection(query);
            int nCount = query.GetCount();

            for (int ii = 0; ii < nCount; ++ii)
            {
                SelectedShapeQuery shapeQuery = query.GetSubContext(ii);
                TopoShape          subShape   = shapeQuery.GetSubGeometry();
                if (subShape != null)
                {
                    group.Add(subShape);
                }
            }

            // clear the scene and only keep the selected shapes
            if (group.Size() > 0)
            {
                m_RenderView.ClearScene();
                for (int ii = 0; ii < group.Size(); ++ii)
                {
                    m_RenderView.ShowGeometry(group.GetAt(ii), 100 + ii);;
                }
            }
        }
Пример #9
0
        //打开stl文件
        private void openSTLToolStripMenuItem_Click(object sender, EventArgs e)
        {
            OpenFileDialog dlg = new OpenFileDialog();

            dlg.Filter = "STEP File(*.stl)|*.stl|All Files(*.*)|*.*";

            if (DialogResult.OK != dlg.ShowDialog())
            {
                return;
            }

            TopoShape shape = GlobalInstance.BrepTools.LoadFile(new AnyCAD.Platform.Path(dlg.FileName));

            renderView.RenderTimer.Enabled = false;
            if (shape != null)
            {
                //加载到stl文件时
                TopoShapeGroup group = new TopoShapeGroup();
                group.Add(shape);

                SceneManager sceneMgr = renderView.SceneManager;
                SceneNode    rootNode = GlobalInstance.TopoShapeConvert.ToSceneNode(shape, 0.1f);
                if (rootNode != null)
                {
                    sceneMgr.AddNode(rootNode);
                }
            }
            renderView.RenderTimer.Enabled = true;
            renderView.FitAll();
            renderView.RequestDraw(EnumRenderHint.RH_LoadScene);
        }
        public override bool Run(FeatureContext context)
        {
            //1. Create the path
            float     radius = 100;
            TopoShape arc    = GlobalInstance.BrepTools.MakeArc(Vector3.ZERO, new Vector3(-radius, -radius, 0), new Vector3(0, -radius, 0), Vector3.UNIT_Z);
            TopoShape line   = GlobalInstance.BrepTools.MakeLine(new Vector3(-radius, -radius, 0), new Vector3(-radius, -radius * 2, 0));

            TopoShapeGroup edges = new TopoShapeGroup();

            edges.Add(arc);
            edges.Add(line);
            TopoShape wire = GlobalInstance.BrepTools.MakeWire(edges);


            Vector3 dirZ = new Vector3(1, -1, 0);

            dirZ.Normalize();
            Vector3     dirX  = dirZ.CrossProduct(Vector3.UNIT_Z);
            Coordinate3 coord = new Coordinate3(Vector3.ZERO, dirX, Vector3.UNIT_Z, dirZ);


            TopoShape path = GlobalInstance.BrepTools.Transform(wire, coord);

            context.ShowGeometry(path);

            //2. Create the profile
            List <Vector3> points = new List <Vector3>();

            points.Add(new Vector3());
            points.Add(new Vector3(200, 0, 0));
            points.Add(new Vector3(200, 200, 0));
            points.Add(new Vector3(0, 200, 0));

            TopoShape polygon = GlobalInstance.BrepTools.MakePolygon(points);

            // 3. Make body
            AdvFeatureTools advFT = new AdvFeatureTools();
            TopoShape       shape = advFT.MakeEvolved(polygon, path, 0, true);

            context.ShowGeometry(shape);

            return(true);
        }
Пример #11
0
        public override bool Run(FeatureContext context)
        {
            TopoShape box1 = GlobalInstance.BrepTools.MakeBox(Vector3.ZERO, Vector3.UNIT_Z, new Vector3(100, 100, 100));
            TopoShape box2 = GlobalInstance.BrepTools.MakeBox(new Vector3(0, 0, -100), Vector3.UNIT_Z, new Vector3(100, 100, 100));

            TopoShapeGroup group = new TopoShapeGroup();

            group.Add(box1);
            group.Add(box2);

            TopoShape compound = GlobalInstance.BrepTools.MakeCompound(group);

            RepairTools repairTool = new RepairTools();
            TopoShape   glue       = repairTool.GlueFaces(compound, 0.00001f, true);

            //TopoShape newBody = repairTool.RemoveExtraEdges(glue);
            context.ShowGeometry(glue);

            return(true);
        }
Пример #12
0
        public override bool Run(FeatureContext context)
        {
            // Create sketch on XZ plane
            float          width     = 20;
            float          height    = 20;
            float          thickness = 5;
            float          length    = 100;
            List <Vector3> points    = new List <Vector3>();

            points.Add(Vector3.ZERO);
            points.Add(new Vector3(width, 0, 0));
            points.Add(new Vector3(width, 0, thickness));
            points.Add(new Vector3(thickness, 0, thickness));
            points.Add(new Vector3(thickness, 0, height));
            points.Add(new Vector3(0, 0, height));

            TopoShape polygon = GlobalInstance.BrepTools.MakePolygon(points);
            TopoShape face    = GlobalInstance.BrepTools.MakeFace(polygon);

            // Extrude along Y direction.
            TopoShape extrude = GlobalInstance.BrepTools.Extrude(face, length, Vector3.UNIT_Y);

            // Cylinders
            float          radius = 2;
            TopoShapeGroup groups = new TopoShapeGroup();

            groups.Add(GlobalInstance.BrepTools.MakeCylinder(new Vector3(0, 10, 10), Vector3.UNIT_X, radius, thickness, 0));
            groups.Add(GlobalInstance.BrepTools.MakeCylinder(new Vector3(0, 50, 10), Vector3.UNIT_X, radius, thickness, 0));
            groups.Add(GlobalInstance.BrepTools.MakeCylinder(new Vector3(10, 50, 0), Vector3.UNIT_Z, radius, thickness, 0));

            TopoShape compound = GlobalInstance.BrepTools.MakeCompound(groups);

            // Cut
            TopoShape cut = GlobalInstance.BrepTools.BooleanCut(extrude, compound);

            // Dispaly
            context.ShowGeometry(cut);
            return(true);
        }
Пример #13
0
        private void revoleToolStripMenuItem_Click(object sender, EventArgs e)
        {
            int size = 10;
            // Create the outline edge
            TopoShape arc   = GlobalInstance.BrepTools.MakeArc3Pts(new Vector3(-size, 0, 0), new Vector3(size, 0, 0), new Vector3(0, size, 0));
            TopoShape line1 = GlobalInstance.BrepTools.MakeLine(new Vector3(-size, -size, 0), new Vector3(-size, 0, 0));
            TopoShape line2 = GlobalInstance.BrepTools.MakeLine(new Vector3(size, -size, 0), new Vector3(size, 0, 0));
            TopoShape line3 = GlobalInstance.BrepTools.MakeLine(new Vector3(-size, -size, 0), new Vector3(size, -size, 0));

            TopoShapeGroup shapeGroup = new TopoShapeGroup();

            shapeGroup.Add(line1);
            shapeGroup.Add(arc);
            shapeGroup.Add(line2);
            shapeGroup.Add(line3);

            TopoShape wire = GlobalInstance.BrepTools.MakeWire(shapeGroup);

            TopoShape revole = GlobalInstance.BrepTools.Revol(wire, new Vector3(size * 3, 0, 0), new Vector3(0, 1, 0), 145);

            renderView.ShowGeometry(revole, ++shapeId);
        }
        public override bool Run(FeatureContext context)
        {
            int size = 10;
            // Create the outline edge
            TopoShape arc   = GlobalInstance.BrepTools.MakeArc3Pts(new Vector3(-size, 0, 0), new Vector3(size, 0, 0), new Vector3(0, size, 0));
            TopoShape line1 = GlobalInstance.BrepTools.MakeLine(new Vector3(-size, -size, 0), new Vector3(-size, 0, 0));
            TopoShape line2 = GlobalInstance.BrepTools.MakeLine(new Vector3(size, -size, 0), new Vector3(size, 0, 0));
            TopoShape line3 = GlobalInstance.BrepTools.MakeLine(new Vector3(-size, -size, 0), new Vector3(size, -size, 0));

            TopoShapeGroup shapeGroup = new TopoShapeGroup();

            shapeGroup.Add(line1);
            shapeGroup.Add(arc);
            shapeGroup.Add(line2);
            shapeGroup.Add(line3);

            TopoShape wire = GlobalInstance.BrepTools.MakeWire(shapeGroup);

            TopoShape revole = GlobalInstance.BrepTools.Revol(wire, new Vector3(size * 3, 0, 0), new Vector3(0, 1, 0), 145);

            context.ShowGeometry(revole);

            return(true);
        }
Пример #15
0
        public override bool Run(FeatureContext context)
        {
            TopoShape arc  = GlobalInstance.BrepTools.MakeArc(new Vector3(-100, 0, 0), new Vector3(100, 0, 0), Vector3.ZERO, Vector3.UNIT_Z);
            TopoShape line = GlobalInstance.BrepTools.MakeLine(new Vector3(100, 0, 0), new Vector3(100, 200, 0));

            TopoShapeGroup group = new TopoShapeGroup();

            group.Add(arc);
            group.Add(line);

            TopoShape wire = GlobalInstance.BrepTools.MakeSpline(group);

            TopoShape splitter1 = GlobalInstance.BrepTools.MakePoint(new Vector3(0, -100, 0));
            TopoShape splitter2 = GlobalInstance.BrepTools.MakePoint(new Vector3(100, 100, 0));

            TopoShapeGroup spliterGroup = new TopoShapeGroup();

            spliterGroup.Add(splitter1);
            spliterGroup.Add(splitter2);
            TopoShape result = GlobalInstance.BrepTools.MakeSplit(wire, spliterGroup);

            TopoExplor     exp   = new TopoExplor();
            TopoShapeGroup itmes = exp.ExplorSubShapes(result);

            for (int ii = 0; ii < itmes.Size(); ++ii)
            {
                SceneNode node = context.ShowGeometry(itmes.GetAt(ii));
                LineStyle ls   = new LineStyle();
                ls.SetLineWidth(3.0f);
                ls.SetColor((ii + 1) * 50, ii * 20, ii * 10);
                node.SetLineStyle(ls);
            }


            return(true);
        }
Пример #16
0
        public override bool Run(FeatureContext context)
        {
            // construct a wire;
            var points = new System.Collections.Generic.List <Vector3>();

            points.Add(new Vector3(0, 0, 0));
            points.Add(new Vector3(0, 100, 0));
            points.Add(new Vector3(100, 100, 0));
            TopoShape wire = GlobalInstance.BrepTools.MakePolygon(points);

            context.ShowGeometry(wire);

            // project the wire to two planes
            Vector3 dirPlane1 = new Vector3(0, 1, 1);

            dirPlane1.Normalize();
            TopoShape newWire1 = GlobalInstance.BrepTools.ProjectOnPlane(wire, new Vector3(0, 0, 100),
                                                                         dirPlane1, new Vector3(0, 0, 1));

            Vector3 dirPlane2 = new Vector3(0, 1, -1);

            dirPlane2.Normalize();
            TopoShape newWire2 = GlobalInstance.BrepTools.ProjectOnPlane(wire, new Vector3(0, 0, 500),
                                                                         dirPlane2, new Vector3(0, 0, 1));

            // make loft
            TopoShapeGroup tsg = new TopoShapeGroup();

            tsg.Add(newWire1);
            tsg.Add(newWire2);
            TopoShape loft = GlobalInstance.BrepTools.MakeLoft(tsg, false);

            context.ShowGeometry(loft);

            return(true);
        }
Пример #17
0
        public override bool Run(FeatureContext context)
        {
            var ptlist = new System.Collections.Generic.List <Vector3>();

            ptlist.Add(Vector3.ZERO);
            ptlist.Add(new Vector3(100, 0, 0));
            ptlist.Add(new Vector3(100, 100, 0));
            ptlist.Add(new Vector3(0, 100, 0));
            TopoShape polygon = GlobalInstance.BrepTools.MakePolygon(ptlist);

            TopoShape cir1 = GlobalInstance.BrepTools.MakeCircle(new Vector3(20, 20, 0), 15, Vector3.UNIT_Z);
            TopoShape cir2 = GlobalInstance.BrepTools.MakeCircle(new Vector3(80, 20, 0), 15, Vector3.UNIT_Z);
            TopoShape cir3 = GlobalInstance.BrepTools.MakeCircle(new Vector3(80, 80, 0), 15, Vector3.UNIT_Z);
            TopoShape cir4 = GlobalInstance.BrepTools.MakeCircle(new Vector3(20, 80, 0), 15, Vector3.UNIT_Z);

            TopoShapeGroup group = new TopoShapeGroup();

            group.Add(polygon);
            group.Add(cir1);
            group.Add(cir2);
            group.Add(cir3);
            group.Add(cir4);

            // build faces with holes
            LoopsBuilder lb = new LoopsBuilder();

            lb.Initialize(group);
            TopoShapeGroup faces = lb.BuildFacesWithHoles();

            for (int ii = 0; ii < faces.Size(); ++ii)
            {
                context.ShowGeometry(faces.GetTopoShape(ii));
            }

            return(true);
        }
Пример #18
0
        private void exportIgesToolStripMenuItem_Click(object sender, EventArgs e)
        {
            SceneManager sceneManager = renderView.SceneManager;



            TopoShapeGroup group = new TopoShapeGroup();

            for (ElementId ii = mBeginId; ii < mEndId; ++ii)
            {
                SceneNode node = sceneManager.FindNode(ii);
                if (node != null)
                {
                    TopoShapeGroup shapeGroup = GlobalInstance.TopoShapeConvert.ToTopoShape(node);
                    if (shapeGroup != null)
                    {
                        for (Int32 jj = 0, len = shapeGroup.Size(); jj < len; ++ii)
                        {
                            TopoShape shape = shapeGroup.GetTopoShape(jj);
                            Matrix4   trf   = GlobalInstance.MatrixBuilder.MakeRotation(90, Vector3.UNIT_X);
                            shape = GlobalInstance.BrepTools.Transform(shape, trf);
                            group.Add(shape);
                        }
                    }
                }
            }

            if (group.Size() > 0)
            {
                SaveFileDialog dlg = new SaveFileDialog();
                dlg.Filter = "IGES File (*.igs;*.iges)|*.igs;*.iges";
                if (DialogResult.OK != dlg.ShowDialog())
                {
                    return;
                }
                TopoDataExchangeIges igsWriter = new TopoDataExchangeIges();
                igsWriter.Write(group, new AnyCAD.Platform.Path(dlg.FileName));
            }
            else
            {
                MessageBox.Show("No shape to save!");
            }
        }
Пример #19
0
        public void BuildGeometry()
        {
            BuildShapes();

            if (Loops.Count == 1)
            {
                Loops[0].BuildGeometry();
                Section = Loops[0].Geometry;
            }
            else
            {
                TopoShapeGroup list = new TopoShapeGroup();
                foreach (Shape sp in Loops)
                {
                    sp.BuildGeometry();
                    list.Add(sp.Geometry);
                }
                Section = GlobalInstance.BrepTools.MakeWire(list);
            }
        }
Пример #20
0
        private void fillFaceToolStripMenuItem_Click(object sender, EventArgs e)
        {
            Vector3[] pt = new Vector3[8];
            pt[0] = new Vector3(1, 2, 0.5f);

            pt[1] = new Vector3(2, 3, 0.2f);
            pt[2] = new Vector3(0, 5, 0.5f);
            pt[3] = new Vector3(-1, 2, 0.2f);
            pt[4] = new Vector3(-1, 0, 0.3f);
            pt[5] = new Vector3(-1, -2, 0.4f);
            pt[6] = new Vector3(1, -2, 0.5f);

            var ptlist = new System.Collections.Generic.List<Vector3>();
            for (int i = 0; i < 7; i++)
            {
                ptlist.Add(pt[i]);
            }
            ptlist.Add(pt[0]);

            Vector3[] pd = new Vector3[7];
            for (int i = 0; i < 7; i++)
            {
                pd[i] = new Vector3(pt[i].X, pt[i].Y, pt[i].Z + i+1);
            }
            var pdlist = new System.Collections.Generic.List<Vector3>();
            for (int i = 0; i < 7; i++)
            {
                pdlist.Add(pd[i]);
            }
            pdlist.Add(pd[0]);

            TopoShape sect = GlobalInstance.BrepTools.MakePolyline(ptlist);
            TopoShape sectd = GlobalInstance.BrepTools.MakePolyline(pdlist);
            TopoShapeGroup group = new TopoShapeGroup();
            group.Add(sect);
            group.Add(sectd);
            TopoShape ext_Pad = GlobalInstance.BrepTools.MakeLoft(group, true);

            renderView.ShowGeometry(ext_Pad, ++shapeId);

            renderView.FitAll();
        }
Пример #21
0
        private void swee2ToolStripMenuItem_Click(object sender, EventArgs e)
        {




            AdvFeatureTools advTool = new AdvFeatureTools();

            {
                Coordinate3 coord = new Coordinate3();
                coord.Origion = new Vector3(-0.5f, -1, 0);
                TopoShape profile = GlobalInstance.BrepTools.MakeRectangle(1,2,0.2f, coord);

                TopoShape path = GlobalInstance.BrepTools.MakeLine(Vector3.ZERO, new Vector3(0, 0, 100));

                //define the "S" curve
                float[] S ={0,40,-80,
                            1,10,0};
                TopoShape sweepBody = advTool.MakeSweep(profile, path, S, true);
                renderView.ShowGeometry(sweepBody, ++shapeId);
            }
            {
                Primitive2dTools tool2d = new Primitive2dTools();
                float radius = 50;
                TopoShapeGroup group = new TopoShapeGroup();

                group.Add(tool2d.MakeArc(new Vector2(0, radius), radius, 0, 45));
                group.Add(tool2d.MakeLine(new Vector2(radius, radius), new Vector2(radius * 2, radius)));
                TopoShape spline = tool2d.ToBSplineCurve(group);

                TopoShape profile = GlobalInstance.BrepTools.MakeCircle(new Vector3(100, 100, 0), 1, Vector3.UNIT_Z);
                List<Vector3> pts = new List<Vector3>();
                pts.Add(new Vector3(100, 100, 0));
                pts.Add(new Vector3(100, 100, 100));
                pts.Add(new Vector3(100, 200, 400));

                TopoShape path = GlobalInstance.BrepTools.MakeSpline(pts);
                TopoShape sweepBody = advTool.MakeSweep(profile, path, spline, true);

                renderView.ShowGeometry(sweepBody, ++shapeId);
            }
        }
Пример #22
0
        private void complexToolStripMenuItem_Click(object sender, EventArgs e)
        {
            float y = 10;
            TopoShape line1 =  GlobalInstance.BrepTools.MakeLine(new Vector3(0, 0, 0 + y), new Vector3(4, 0, 0 + y));
            TopoShape line2 =  GlobalInstance.BrepTools.MakeLine(new Vector3(4, 0, 0 + y), new Vector3(4, 0, 0.5f + y));
            TopoShape line3 =  GlobalInstance.BrepTools.MakeLine(new Vector3(4, 0, 0.5f + y), new Vector3(1, 0, 0.5f + y));
            TopoShape line4 =  GlobalInstance.BrepTools.MakeLine(new Vector3(1, 0, 0.5f + y), new Vector3(1, 0, 4 + y));
            TopoShape line5 =  GlobalInstance.BrepTools.MakeLine(new Vector3(1, 0, 4 + y), new Vector3(0.5f, 0, 4 + y));
            TopoShape line6 =  GlobalInstance.BrepTools.MakeLine(new Vector3(0.5f, 0, 4 + y), new Vector3(0.5f, 0, 0.5f + y));
            TopoShape line7 =  GlobalInstance.BrepTools.MakeLine(new Vector3(0.5f, 0, 0.5f + y), new Vector3(0, 0, 0.5f + y));
            TopoShape line8 =  GlobalInstance.BrepTools.MakeLine(new Vector3(0, 0, 0.5f + y), new Vector3(0, 0, 0 + y));
            TopoShapeGroup shapeGroup = new TopoShapeGroup();

            shapeGroup.Add(line2);
            shapeGroup.Add(line3);
            shapeGroup.Add(line4);
            shapeGroup.Add(line5);
            shapeGroup.Add(line6);
            shapeGroup.Add(line7);
            shapeGroup.Add(line8);
            shapeGroup.Add(line1);
            TopoShape profile =  GlobalInstance.BrepTools.MakeWire(shapeGroup);

            TopoShape line9 =  GlobalInstance.BrepTools.MakeLine(new Vector3(0, 0, 0 + y), new Vector3(0, -20, 0 + y));
            TopoShapeGroup lineGroup = new TopoShapeGroup();
            lineGroup.Add(line9);
            TopoShape wire =  GlobalInstance.BrepTools.MakeWire(lineGroup);
            TopoShape sweep =  GlobalInstance.BrepTools.Sweep(profile, wire);
            //shapeGroupall.Add(sweep);

            //renderView.ShowGeometry(sweep, ++shapeId);



            TopoShape line10 =  GlobalInstance.BrepTools.MakeLine(new Vector3(1, 0, 0.5f + y), new Vector3(1, 0, 3 + y));
            TopoShape line11 =  GlobalInstance.BrepTools.MakeLine(new Vector3(1, 0, 3 + y), new Vector3(2, 0, 3 + y));
            TopoShape line12 =  GlobalInstance.BrepTools.MakeLine(new Vector3(2, 0, 3 + y), new Vector3(2, 0, 0.5f + y));
            TopoShape line13 =  GlobalInstance.BrepTools.MakeLine(new Vector3(2, 0, 0.5f + y), new Vector3(1, 0, 0.5f + y));
            TopoShapeGroup shapeGroup1 = new TopoShapeGroup();
            shapeGroup1.Add(line10);
            shapeGroup1.Add(line11);
            shapeGroup1.Add(line12);
            shapeGroup1.Add(line13);
            TopoShape profile1 =  GlobalInstance.BrepTools.MakeWire(shapeGroup1);
            TopoShape line14 =  GlobalInstance.BrepTools.MakeLine(new Vector3(1, 0, 0.5f + y), new Vector3(1, -0.5f, 0.5f + y));
            TopoShapeGroup lineGroup1 = new TopoShapeGroup();
            lineGroup1.Add(line14);
            TopoShape wire1 =  GlobalInstance.BrepTools.MakeWire(lineGroup1);

            TopoShape sweep1 =  GlobalInstance.BrepTools.Sweep(profile1, wire1);
            //shapeGroupall.Add(sweep1);

            TopoShape comp = GlobalInstance.BrepTools.BooleanAdd(sweep, sweep1);
            RepairTools rt = new RepairTools();
            comp = rt.RemoveExtraEdges(comp);

            renderView.ShowGeometry(comp, ++shapeId);
            renderView.View3d.FitAll();

        }
Пример #23
0
        private void extrudeToolStripMenuItem_Click(object sender, EventArgs e)
        {
            int size = 20;
            // Create the outline edge
            TopoShape arc = GlobalInstance.BrepTools.MakeArc3Pts(new Vector3(-size, 0, 0), new Vector3(size, 0, 0), new Vector3(0, size, 0));
            TopoShape line1 = GlobalInstance.BrepTools.MakeLine(new Vector3(-size, -size, 0), new Vector3(-size, 0, 0));
            TopoShape line2 = GlobalInstance.BrepTools.MakeLine(new Vector3(size, -size, 0), new Vector3(size, 0, 0));
            TopoShape line3 = GlobalInstance.BrepTools.MakeLine(new Vector3(-size, -size, 0), new Vector3(size, -size, 0));

            TopoShapeGroup shapeGroup = new TopoShapeGroup();
            shapeGroup.Add(line1);
            shapeGroup.Add(arc);
            shapeGroup.Add(line2);
            shapeGroup.Add(line3);

            TopoShape wire = GlobalInstance.BrepTools.MakeWire(shapeGroup);
            TopoShape face = GlobalInstance.BrepTools.MakeFace(wire);

            // Extrude
            TopoShape extrude = GlobalInstance.BrepTools.Extrude(face, 100, new Vector3(0, 0, 1));
            renderView.ShowGeometry(extrude, ++shapeId);

            // Check find....
            SceneNode findNode = renderView.SceneManager.FindNode(new ElementId(shapeId));
            renderView.SceneManager.SelectNode(findNode);
        }
Пример #24
0
        private void Button_Click(object sender, RoutedEventArgs e)
        {
            try
            {
                var dialog = new OpenFileDialog()
                {
                    Title            = "请选择一个stl文件",
                    CheckFileExists  = true,
                    CheckPathExists  = true,
                    Filter           = "STL (*.stl)|*.stl",
                    InitialDirectory = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments)
                };

                if (dialog.ShowDialog() == true)
                {
                    convert.IsEnabled  = false;
                    convert.Background = Brushes.Gray;
                    convert.Content    = "正在转换";
                    fileName           = dialog.FileName;
                    stpFileName        = STPName.Text;
                    isSTPSelected      = convertToSTP.IsChecked.GetValueOrDefault();
                    isIGSSelected      = convertToIGES.IsChecked.GetValueOrDefault();
                    //string allText = File.ReadAllText(fileName);
                    FileStream   fs = new FileStream(fileName, FileMode.Open);
                    BinaryReader br = new BinaryReader(fs);
                    br.ReadBytes(80);
                    Int32 numberOfFace = br.ReadInt32();
                    var   info         = new FileInfo(fileName);
                    var   lengthOfFile = 50 * numberOfFace + 84;

                    if (info.Length != lengthOfFile)
                    {
                        br.Close();
                        fs.Close();
                        readACSIIFile(fileName);
                    }
                    else
                    {
                        property.Text = $"stl文件中的片体数量为:{numberOfFace.ToString()}";
                        Console.WriteLine("正在读取二进制文件");
                        readBinaryFile(br, numberOfFace);
                        fs.Close();
                    }

                    Task.Run(() =>
                    {
                        TopoShapeGroup group = new TopoShapeGroup();
                        foreach (var face in faceData)
                        {
                            var line1           = GlobalInstance.BrepTools.MakeLine(new Vector3(face.Point1.X, face.Point1.Y, face.Point1.Z), new Vector3(face.Point2.X, face.Point2.Y, face.Point2.Z));
                            var line2           = GlobalInstance.BrepTools.MakeLine(new Vector3(face.Point1.X, face.Point1.Y, face.Point1.Z), new Vector3(face.Point3.X, face.Point3.Y, face.Point3.Z));
                            var line3           = GlobalInstance.BrepTools.MakeLine(new Vector3(face.Point2.X, face.Point2.Y, face.Point2.Z), new Vector3(face.Point3.X, face.Point3.Y, face.Point3.Z));
                            TopoShapeGroup wire = new TopoShapeGroup();
                            wire.Add(line1);
                            wire.Add(line2);
                            wire.Add(line3);
                            TopoShape wireLine = GlobalInstance.BrepTools.MakeWire(wire);
                            var boundedFace    = GlobalInstance.BrepTools.MakeFace(wireLine);

                            group.Add(boundedFace);
                        }
                        var shell = GlobalInstance.BrepTools.MakeShell(group);
                        if (isSTPSelected)
                        {
                            GlobalInstance.BrepTools.SaveFile(shell, new AnyCAD.Platform.Path($"D:\\{stpFileName}.stp"));
                        }
                        else if (isIGSSelected)
                        {
                            GlobalInstance.BrepTools.SaveFile(shell, new AnyCAD.Platform.Path($"D:\\{stpFileName}.igs"));
                        }
                        faceData.Clear();
                        this.Dispatcher.BeginInvoke(new Action(() => {
                            convert.Content    = "转换完毕";
                            convert.Background = Brushes.Green;
                            convert.IsEnabled  = true;
                        }));

                        var timer      = new DispatcherTimer(DispatcherPriority.Normal);
                        timer.Interval = new TimeSpan(0, 0, 0, 1);
                        timer.Tick    += new EventHandler(restoreText);
                        timer.Start();
                    });
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.StackTrace);
            }
        }
Пример #25
0
        private void splitToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            TopoShape box = GlobalInstance.BrepTools.MakeBox(Vector3.ZERO, Vector3.UNIT_Z, new Vector3(150f, 150f, 150f));
            TopoShape sphere = GlobalInstance.BrepTools.MakeSphere(Vector3.ZERO, 100f);
            TopoShape sphere2 = GlobalInstance.BrepTools.MakeSphere(Vector3.ZERO, 50f);

            TopoShapeGroup tools = new TopoShapeGroup();
            tools.Add(sphere);
            tools.Add(sphere2);
            TopoShape split = GlobalInstance.BrepTools.MakeSplit(box, tools);


            TopoExplor expo = new TopoExplor();
            TopoShapeGroup faces = expo.ExplorFaces(split);
            TopoShapeGroup bodies = expo.ExplorSolids(split);


            Random random = new Random();
            for (int ii = 0; ii < bodies.Size(); ++ii)
            {
                SceneNode node = renderView.ShowGeometry(bodies.GetTopoShape(ii), ++shapeId);
                FaceStyle fs = new FaceStyle();
                fs.SetColor(new ColorValue((float)random.NextDouble(), (float)random.NextDouble(), (float)random.NextDouble(), 0.5f));
                fs.SetTransparent(true);
                node.SetFaceStyle(fs);
            }


            renderView.RequestDraw();

            MessageBox.Show(String.Format("Face: {0} Solid: {1}", faces.Size(), bodies.Size()));

        }
Пример #26
0
        private void evolvedToolStripMenuItem_Click(object sender, EventArgs e)
        {
            List<Vector3> points = new List<Vector3>();
            points.Add(new Vector3());
            points.Add(new Vector3(200, 0, 0));
            points.Add(new Vector3(200, 200, 0));
            points.Add(new Vector3(0, 200, 0));

            TopoShape polygon = GlobalInstance.BrepTools.MakePolygon(points);

            float radius = 100;
            TopoShape arc = GlobalInstance.BrepTools.MakeArc(Vector3.ZERO, new Vector3(-radius, -radius, 0), new Vector3(0, -radius, 0), Vector3.UNIT_Z);
            TopoShape line = GlobalInstance.BrepTools.MakeLine(new Vector3(-radius, -radius, 0), new Vector3(-radius, -radius * 2, 0));

            TopoShapeGroup edges = new TopoShapeGroup();
            edges.Add(arc);
            edges.Add(line);
            TopoShape wire = GlobalInstance.BrepTools.MakeWire(edges);
            

            Vector3 dirZ = new Vector3(1,-1,0);
            dirZ.Normalize();
            Vector3 dirX = dirZ.CrossProduct(Vector3.UNIT_Z);
            Coordinate3 coord = new Coordinate3(Vector3.ZERO, dirX, Vector3.UNIT_Z, dirZ);

            
            TopoShape path = GlobalInstance.BrepTools.Transform(wire, coord);
            renderView.ShowGeometry(path, ++shapeId);

            AdvFeatureTools advFT = new AdvFeatureTools();
            TopoShape shape = advFT.MakeEvolved(polygon, path, 0, true);

            renderView.ShowGeometry(shape, ++shapeId);
        }
Пример #27
0
        private void exportIgesToolStripMenuItem_Click(object sender, EventArgs e)
        {
            SceneManager sceneManager = renderView.SceneManager;



            TopoShapeGroup group = new TopoShapeGroup();
            for (ElementId ii = mBeginId; ii < mEndId; ++ii)
            {
                SceneNode node = sceneManager.FindNode(ii);
                if (node != null)
                {
                    TopoShape shape = GlobalInstance.TopoShapeConvert.ToTopoShape(node);
                    if (shape != null)
                    {
                        Matrix4 trf = GlobalInstance.MatrixBuilder.MakeRotation(90, Vector3.UNIT_X);
                        shape = GlobalInstance.BrepTools.Transform(shape, trf);
                        group.Add(shape);
                    }
                }
            }

            if (group.Size() > 0)
            {
                SaveFileDialog dlg = new SaveFileDialog();
                dlg.Filter = "IGES File (*.igs;*.iges)|*.igs;*.iges";
                if (DialogResult.OK != dlg.ShowDialog())
                {
                    return;
                }
                TopoDataExchangeIges igsWriter = new TopoDataExchangeIges();
                igsWriter.Write(group, new AnyCAD.Platform.Path(dlg.FileName));
            }
            else
            {
                MessageBox.Show("No shape to save!");
            }

        }
Пример #28
0
        private BendHelper BendDown(TopoShape face, TopoShape line, Bending bending)
        {
            #region 计算平面法向量
            GeomSurface surface = new GeomSurface();
            surface.Initialize(face);
            //参数域UV范围
            double uFirst = surface.FirstUParameter();
            double uLast  = surface.LastUParameter();
            double vFirst = surface.FirstVParameter();
            double vLast  = surface.LastVParameter();
            //取中点
            double umid = uFirst + (uLast - uFirst) * 0.5f;
            double vmid = vFirst + (vLast - vFirst) * 0.5f;
            //计算法向量
            var     data = surface.D1(umid, vmid);
            Vector3 dirU = data[1];
            Vector3 dirV = data[2];
            Vector3 dirF = dirV.CrossProduct(dirU);
            dirF.Normalize();
            #endregion

            #region 计算边线参数
            GeomCurve curve = new GeomCurve();
            curve.Initialize(line);
            Vector3 dirL = curve.DN(curve.FirstParameter(), 1);
            Vector3 stPt = curve.Value(curve.FirstParameter()); //起点
            Vector3 edPt = curve.Value(curve.LastParameter());  //终点
            #endregion

            #region 绘制草图
            TopoShapeGroup lineGroup = new TopoShapeGroup();

            Vector3   center  = stPt + dirF * bending.Radius; //圆心
            Vector3   radius  = stPt - center;                //半径
            double    theta   = bending.Angle * (Math.PI / 180.0);
            Vector3   radius2 = radius * Math.Cos(theta) + dirL.CrossProduct(radius) * Math.Sin(theta);
            Vector3   edArc   = center + radius2;                                            //圆弧终点
            TopoShape arc     = GlobalInstance.BrepTools.MakeArc(stPt, edArc, center, dirL); //绘制圆弧
            if (arc != null)
            {
                lineGroup.Add(arc);
            }
            Vector3 edLine = dirL.CrossProduct(radius2) * (bending.Length / bending.Radius) + edArc;
            arc = GlobalInstance.BrepTools.MakeLine(edArc, edLine);
            lineGroup.Add(arc);
            //扫描生成折弯
            TopoShape wireSketch = GlobalInstance.BrepTools.MakeWire(lineGroup);
            TopoShape sweep;
            if (wireSketch != null)
            {
                sweep = GlobalInstance.BrepTools.Sweep(wireSketch, line, true);
            }
            else
            {
                sweep = GlobalInstance.BrepTools.Sweep(arc, line, true);
            }
            TopoShape oFace = GlobalInstance.BrepTools.Sweep(arc, line, true).GetSubShape(0, 1);
            TopoShape oEdge = GlobalInstance.BrepTools.MakeLine(edLine, edLine + edPt - stPt);
            #endregion
            BendHelper bend = new BendHelper()
            {
                Sweep  = sweep,
                EdFace = oFace,
                EdLine = oEdge
            };
            return(bend);
        }
Пример #29
0
        private void glueToolStripMenuItem_Click(object sender, EventArgs e)
        {
            TopoShape box1 = GlobalInstance.BrepTools.MakeBox(Vector3.ZERO, Vector3.UNIT_Z, new Vector3(100, 100, 100));
            TopoShape box2 = GlobalInstance.BrepTools.MakeBox(new Vector3(0, 0, -100), Vector3.UNIT_Z, new Vector3(100, 100, 100));

            TopoShapeGroup group = new TopoShapeGroup();
            group.Add(box1);
            group.Add(box2);

            TopoShape compound = GlobalInstance.BrepTools.MakeCompound(group);
            renderView.ShowGeometry(compound, 300);
            //RepairTools repairTool = new RepairTools();
            //TopoShape twoBox = repairTool.GlueFaces(compund, 0.00001f, true);

            //TopoDataExchangeStep step = new TopoDataExchangeStep();
            //step.Write(twoBox, "d:/twobox.stp");
        }
Пример #30
0
        private void sTLToolStripMenuItem_Click(object sender, EventArgs e)
        {
            OpenFileDialog dlg = new OpenFileDialog();
            dlg.Filter = "STL (*.stl)|*.stl|IGES (*.igs;*.iges)|*.igs;*.iges|STEP (*.stp;*.step)|*.stp;*.step|BREP (*.brep)|*.brep|All Files(*.*)|*.*";

            if (DialogResult.OK != dlg.ShowDialog())
                return;


            TopoShape shape = GlobalInstance.BrepTools.LoadFile(new AnyCAD.Platform.Path(dlg.FileName));
            renderView.RenderTimer.Enabled = false;
            if (shape != null)
            {
                TopoShapeGroup group = new TopoShapeGroup();
                group.Add(shape);
                //GlobalInstance.BrepTools.SaveFile(group, "d:\\anycad.brep");
                //PhongMaterial material = new PhongMaterial();
                //material.SetAmbient(new ColorValue(0.24725f, 0.2245f, 0.0645f));
                //material.SetDiffuse(new ColorValue(0.84615f, 0.8143f, 0.2903f));
                //material.SetSpecular(new ColorValue(0.797357f, 0.723991f, 0.208006f));
                //material.SetShininess(83.2f);
                //FaceStyle faceStyle = new FaceStyle();
                //faceStyle.SetMaterial(material);
                //SceneManager sceneMgr = renderView.SceneManager;
                //TopoShapeGroup subGroup = GlobalInstance.TopoExplor.ExplorSubShapes(shape);
                //int nSize = subGroup.Size();
                //for (int ii = 0; ii < nSize; ++ii)
                //{
                //    SceneNode node = GlobalInstance.TopoShapeConvert.ToEntityNode(subGroup.GetTopoShape(ii), 10f);
                //    node.SetId(++shapeId);
                //    node.SetFaceStyle(faceStyle);

                //    sceneMgr.AddNode(node);
                //}
                SceneManager sceneMgr = renderView.SceneManager;
                SceneNode rootNode = GlobalInstance.TopoShapeConvert.ToSceneNode(shape, 0.1f);
                if (rootNode != null)
                {
                    sceneMgr.AddNode(rootNode);
                }
            }
            renderView.RenderTimer.Enabled = true;
        

            renderView.FitAll();
            renderView.RequestDraw(EnumRenderHint.RH_LoadScene);
        }
Пример #31
0
        private void faceWithHolesToolStripMenuItem_Click(object sender, EventArgs e)
        {
            var ptlist = new System.Collections.Generic.List<Vector3>();
            ptlist.Add(Vector3.ZERO);
            ptlist.Add(new Vector3(100, 0, 0));
            ptlist.Add(new Vector3(100, 100, 0));
            ptlist.Add(new Vector3(0, 100, 0));
            TopoShape polygon = GlobalInstance.BrepTools.MakePolygon(ptlist);

            TopoShape cir1 = GlobalInstance.BrepTools.MakeCircle(new Vector3(20, 20, 0), 15, Vector3.UNIT_Z);
            TopoShape cir2 = GlobalInstance.BrepTools.MakeCircle(new Vector3(80, 20, 0), 15, Vector3.UNIT_Z);
            TopoShape cir3 = GlobalInstance.BrepTools.MakeCircle(new Vector3(80, 80, 0), 15, Vector3.UNIT_Z);
            TopoShape cir4 = GlobalInstance.BrepTools.MakeCircle(new Vector3(20, 80, 0), 15, Vector3.UNIT_Z);

            TopoShapeGroup group = new TopoShapeGroup();
            group.Add(polygon);
            group.Add(cir1);
            group.Add(cir2);
            group.Add(cir3);
            group.Add(cir4);

            // build faces with holes
            LoopsBuilder lb = new LoopsBuilder();
            lb.Initialize(group);
            TopoShapeGroup faces = lb.BuildFacesWithHoles();
            for (int ii = 0; ii < faces.Size(); ++ii)
            {
                renderView.ShowGeometry(faces.GetTopoShape(ii), ++shapeId);
            }

            renderView.RequestDraw();
        }
Пример #32
0
        private void revoleToolStripMenuItem_Click(object sender, EventArgs e)
        {
            int size = 10;
            // Create the outline edge
            TopoShape arc = GlobalInstance.BrepTools.MakeArc3Pts(new Vector3(-size, 0, 0), new Vector3(size, 0, 0), new Vector3(0, size, 0));
            TopoShape line1 = GlobalInstance.BrepTools.MakeLine(new Vector3(-size, -size, 0), new Vector3(-size, 0, 0));
            TopoShape line2 = GlobalInstance.BrepTools.MakeLine(new Vector3(size, -size, 0), new Vector3(size, 0, 0));
            TopoShape line3 = GlobalInstance.BrepTools.MakeLine(new Vector3(-size, -size, 0), new Vector3(size, -size, 0));

            TopoShapeGroup shapeGroup = new TopoShapeGroup();
            shapeGroup.Add(line1);
            shapeGroup.Add(arc);
            shapeGroup.Add(line2);
            shapeGroup.Add(line3);

            TopoShape wire = GlobalInstance.BrepTools.MakeWire(shapeGroup);

            TopoShape revole = GlobalInstance.BrepTools.Revol(wire, new Vector3(size * 3, 0, 0), new Vector3(0, 1, 0), 145);

            renderView.ShowGeometry(revole, ++shapeId);
        }
Пример #33
0
 public override bool OnBeiginComplexShape(TopoShape shape)
 {
     ShapeGroup.Add(shape);
     return(false);
 }