public Tool(Tool_Type tt, int t) { type = tt; tier = t; }
public Tool() { type = Tool_Type.None; tier = 0; }
public string GetToolDescription(Tool_Type tool_type) { return(TT_Description[tool_type]); }
public string GetToolName(Tool_Type tool_type) { return(TT_Name[tool_type]); }
public Sprite GetToolSprite(Tool_Type tool_type) { return(TT_Sprite[tool_type]); }
public Tool(Sprite s, Tool_Type tt, int t) { sprite = s; type = tt; tier = t; }