void Start() { //Tool_menu = GameObject.Find("ToolPanel"); Tool_Obj1.SetActive(panel_isshow); Tool_Obj2.SetActive(panel_isshow); Tool_Obj3.SetActive(panel_isshow); //Calls the TaskOnClick/TaskWithParameters method when you click the Button }
void Update() { if (Input.GetMouseButtonDown(0)) //如果点击了鼠标左键 { TargetDialog.SetActive(true); //那就载入下一条对话 if (dialogue_index > 0) { Tool_Obj1.SetActive(true); Tool_Obj2.SetActive(true); Tool_Obj3.SetActive(true); } dialogue_index++; } }