Пример #1
0
 protected override void OnActivate()
 {
     Instance      = this;
     toolTipWidget = Util.KInstantiate(ToolTipPrefab, base.gameObject, null);
     toolTipWidget.transform.SetParent(base.gameObject.transform, false);
     Util.Reset(toolTipWidget.transform);
     toolTipWidget.SetActive(false);
 }
Пример #2
0
 protected override void OnCleanUp()
 {
     Instance = null;
 }