} // end of ShowHelp() public void Render() { // Render menu using local camera. Fx.ShaderGlobals.SetCamera(camera); grid.Render(camera); helpSquare.Render(camera); // Moved to MainMenu so they don't end up on the RT. //InGame.inGame.shared.smallTextDisplay.Render(); //InGame.inGame.shared.scrollableTextDisplay.Render(); ToolTipManager.Render(camera); changeLanguageMessage.Render(); } // end of Render()