Пример #1
0
        /// <summary>
        /// Creates and shows a Source context menu at the mouse pointer
        /// </summary>
        public ContextMenuStrip SourceContextMenu()
        {
            var filtermenu = new ContextMenuStrip {
                Renderer = new AccessKeyMenuStripRenderer()
            };

            var enabled = new ToolStripBindableMenuItem
            {
                Text         = "&Enabled",
                CheckOnClick = true,
            };

            enabled.DataBindings.Add(new Binding("Checked", SelectedSource, "Enabled", false, DataSourceUpdateMode.OnPropertyChanged));

            var muted = new ToolStripBindableMenuItem
            {
                Text         = "&Muted",
                CheckOnClick = true,
            };

            muted.DataBindings.Add(new Binding("Checked", SelectedSource, "Muted", false, DataSourceUpdateMode.OnPropertyChanged));

            var filters = new ToolStripMenuItem("Edit Source Filters...");

            filters.Click += (sender, args) =>
            {
                var filterprop = new TestFilter(SelectedSource);
                filterprop.ShowDialog();
            };

            var properties = new ToolStripMenuItem("Edit Source Properties...");

            properties.Click += (sender, args) =>
            {
                var sourceprop = new TestProperties(SelectedSource);
                sourceprop.ShowDialog();
            };

            filtermenu.Items.AddRange(new ToolStripItem[]
            {
                enabled,
                muted,
                new ToolStripSeparator(),
                filters,
                properties
            });

            return(filtermenu);
        }
Пример #2
0
        /// <summary>
        /// Creates and shows an Item context menu at the mouse pointer
        /// </summary>
        public ContextMenuStrip ItemContextMenu()
        {
            var top = new ToolStripMenuItem("Move to &Top");

            top.Click += (o, args) =>
            {
                SetItem(SelectedScene.MoveItem(SelectedItem, obs_order_movement.OBS_ORDER_MOVE_TOP));
            };

            var up = new ToolStripMenuItem("Move &Up");

            up.Click += (o, args) =>
            {
                SetItem(SelectedScene.MoveItem(SelectedItem, obs_order_movement.OBS_ORDER_MOVE_UP));
            };

            var down = new ToolStripMenuItem("Move &Down");

            down.Click += (o, args) =>
            {
                SetItem(SelectedScene.MoveItem(SelectedItem, obs_order_movement.OBS_ORDER_MOVE_DOWN));
            };

            var bottom = new ToolStripMenuItem("Move to &Bottom");

            bottom.Click += (o, args) =>
            {
                SetItem(SelectedScene.MoveItem(SelectedItem, obs_order_movement.OBS_ORDER_MOVE_BOTTOM));
            };

            var transform = new ToolStripMenuItem("&Edit Transform Options...");

            transform.Click += (o, args) =>
            {
                var transformfrm = new TestTransform(SelectedItem);
                transformfrm.ShowDialog();
            };

            var prop = new ToolStripMenuItem("&Edit Source Properties...");

            prop.Click += (sender, args) =>
            {
                var propfrm = new TestProperties(SelectedItem.GetSource());
                propfrm.ShowDialog();
            };

            var visible = new ToolStripBindableMenuItem
            {
                Text         = "&Visible",
                CheckOnClick = true
            };

            visible.DataBindings.Add(new Binding("Checked", SelectedItem, "Visible", false, DataSourceUpdateMode.OnPropertyChanged));

            var ordermenu = new ContextMenuStrip
            {
                Renderer = new AccessKeyMenuStripRenderer()
            };

            ordermenu.Items.AddRange(new ToolStripItem[]
            {
                top,
                up,
                down,
                bottom,
                new ToolStripSeparator(),
                visible,
                new ToolStripSeparator(),
                transform,
                prop
            });

            int index = SelectedScene.Items.IndexOf(SelectedItem);

            top.Enabled  = up.Enabled = index != 0;
            down.Enabled = bottom.Enabled = index != SelectedScene.Items.Count - 1;
            return(ordermenu);
        }